refactor BingoDisplay to own file

master
Felix Pankratz 5 months ago
parent cfe7e49a9e
commit f16bafee8f

@ -0,0 +1,54 @@
from textual.widgets import Input, Static, Button
from textual.containers import Horizontal
from textual.validation import Number
from textual.app import ComposeResult
from datetime import datetime
from BingoBoard import BingoBoard
class BingoDisplay(Static):
'''
A Widget to represent the bingo UI.
Contains the board, input field and re-roll button.
Attributes
----------
board : BingoBoard
The BingoBoard object
input_field : Input
User input for game seed
'''
def compose(self) -> ComposeResult:
'''Create child widgets for the app.'''
self.board = BingoBoard()
yield self.board
self.input_field = Input(
str(self.board.seed),
type='integer',
placeholder='UNIX timestamp',
max_length=10,
classes='seed_input',
validators=[
Number(minimum=1000000000, maximum = 2000000000)
]
)
self.input_field.border_title = 'Seed'
yield Horizontal(
self.input_field,
Button.error(':game_die: re-roll', classes='roll_btn'),
classes='bottom_line'
)
def on_button_pressed(self, event: Button.Pressed) -> None:
'''Re-roll the board state with current time as seed'''
self.board.roll_board(int(datetime.now().timestamp()))
self.input_field.value = str(self.board.seed)
def on_input_submitted(self, event: Input.Submitted) -> None:
'''Re-roll the board state with the seed from the input'''
if event.validation_result.is_valid:
self.board.roll_board(int(event.value))

@ -1,14 +1,10 @@
#!/usr/bin/env python3 #!/usr/bin/env python3
from textual.app import App, ComposeResult from textual.app import App, ComposeResult
from textual.widgets import Header, Input, Static, Button from textual.widgets import Header
from textual.containers import Horizontal
from textual.validation import Number
from textual.reactive import reactive from textual.reactive import reactive
from datetime import datetime from BingoDisplay import BingoDisplay
from BingoBoard import BingoBoard
from AboutCommand import AboutCommand from AboutCommand import AboutCommand
from Sidebar import Sidebar from Sidebar import Sidebar
@ -49,51 +45,6 @@ class BingoApp(App):
self.title = 'CCC Bingo' self.title = 'CCC Bingo'
self.sub_title = 'GPN22 Edition' self.sub_title = 'GPN22 Edition'
class BingoDisplay(Static):
'''
A Widget to represent the bingo UI.
Contains the board, input field and re-roll button.
Attributes
----------
board : BingoBoard
The BingoBoard object
input_field : Input
User input for game seed
'''
def compose(self) -> ComposeResult:
'''Create child widgets for the app.'''
self.board = BingoBoard()
yield self.board
self.input_field = Input(
str(self.board.seed),
type='integer',
placeholder='UNIX timestamp',
max_length=10,
classes='seed_input',
validators=[
Number(minimum=1000000000, maximum = 2000000000)
]
)
self.input_field.border_title = 'Seed'
yield Horizontal(
self.input_field,
Button.error(':game_die: re-roll', classes='roll_btn'),
classes='bottom_line'
)
def on_button_pressed(self, event: Button.Pressed) -> None:
'''Re-roll the board state with current time as seed'''
self.board.roll_board(int(datetime.now().timestamp()))
self.input_field.value = str(self.board.seed)
def on_input_submitted(self, event: Input.Submitted) -> None:
'''Re-roll the board state with the seed from the input'''
if event.validation_result.is_valid:
self.board.roll_board(int(event.value))
if __name__ == "__main__": if __name__ == "__main__":
app = BingoApp() app = BingoApp()
app.run() app.run()

Loading…
Cancel
Save