keyboard input

master
Felix Pankratz 2 years ago
commit 7c7ba85f8a

@ -0,0 +1,12 @@
App(
appid="caesar_cipher",
name="Caesar Cipher",
apptype=FlipperAppType.PLUGIN,
entry_point="caesar_cipher_app",
cdefines=["APP_CAESAR_CIPHER"],
requires=[
"gui",
],
stack_size=2 * 1024,
order=20,
)

@ -0,0 +1,159 @@
#include <furi.h>
#include <input/input.h>
#include <stdlib.h>
#include <gui/gui.h>
#include <gui/view.h>
#include <gui/view_dispatcher.h>
#include <gui/modules/text_input.h>
#define TEXT_BUFFER_SIZE 256
typedef enum {
EventTypeTick,
EventTypeKey,
} EventType;
typedef struct {
EventType type;
InputEvent input;
} PluginEvent;
typedef struct {
ViewDispatcher* view_dispatcher;
TextInput* text_input;
char input[TEXT_BUFFER_SIZE];
} CaesarState;
//static void render_callback(Canvas* const canvas, void* ctx) {
// const CaesarState* caesar_state = acquire_mutex((ValueMutex*)ctx, 25);
// if(caesar_state == NULL) {
// return;
// }
// // border around the edge of the screen
// canvas_draw_frame(canvas, 0, 0, 128, 64);
//
// canvas_set_font(canvas, FontPrimary);
//
// release_mutex((ValueMutex*)ctx, caesar_state);
//}
//static void input_callback(InputEvent* input_event, FuriMessageQueue* event_queue) {
// furi_assert(event_queue);
//
// PluginEvent event = {.type = EventTypeKey, .input = *input_event};
// furi_message_queue_put(event_queue, &event, FuriWaitForever);
//}
static void text_input_callback(void* ctx) {
const CaesarState* caesar_state = acquire_mutex((ValueMutex*)ctx, 25);
FURI_LOG_D("caesar_cipher", "Input text: %s", caesar_state->input);
release_mutex((ValueMutex*)ctx, caesar_state);
}
static void caesar_cipher_state_init(CaesarState* const caesar_state) {
caesar_state->view_dispatcher = view_dispatcher_alloc();
caesar_state->text_input = text_input_alloc();
// caesar_state->input = ""; - this is not python
}
static void caesar_cipher_state_free(CaesarState* const caesar_state) {
text_input_free(caesar_state->text_input);
view_dispatcher_remove_view(caesar_state->view_dispatcher, 0);
view_dispatcher_free(caesar_state->view_dispatcher);
free(caesar_state);
}
int32_t caesar_cipher_app() {
FuriMessageQueue* event_queue = furi_message_queue_alloc(8, sizeof(PluginEvent));
CaesarState* caesar_state = malloc(sizeof(CaesarState));
FURI_LOG_D("caesar_cipher", "Running caesar_cipher_state_init");
caesar_cipher_state_init(caesar_state);
ValueMutex state_mutex;
if(!init_mutex(&state_mutex, caesar_state, sizeof(CaesarState))) {
FURI_LOG_E("caesar_cipher", "cannot create mutex\r\n");
free(caesar_state);
return 255;
}
// Set system callbacks
//ViewPort* view_port = view_port_alloc();
//view_port_draw_callback_set(view_port, render_callback, &state_mutex);
//view_port_input_callback_set(view_port, input_callback, event_queue);
FURI_LOG_D("caesar_cipher", "Assigning text input callback");
text_input_set_result_callback(
caesar_state->text_input,
text_input_callback,
&state_mutex,
caesar_state->input,
TEXT_BUFFER_SIZE,
//clear default text
true
);
text_input_set_header_text(caesar_state->text_input, "Input");
// Open GUI and register view_port
Gui* gui = furi_record_open("gui");
//gui_add_view_port(gui, view_port, GuiLayerFullscreen);
//FURI_LOG_D("caesar_cipher", "Enabling view dispatcher queue");
//view_dispatcher_enable_queue(caesar_state->view_dispatcher);
FURI_LOG_D("caesar_cipher", "Adding text input view to dispatcher");
view_dispatcher_add_view(caesar_state->view_dispatcher, 0, text_input_get_view(caesar_state->text_input));
FURI_LOG_D("caesar_cipher", "Attaching view dispatcher to GUI");
view_dispatcher_attach_to_gui(caesar_state->view_dispatcher, gui, ViewDispatcherTypeFullscreen);
FURI_LOG_D("ceasar_cipher", "starting view dispatcher");
//view_dispatcher_run(caesar_state->view_dispatcher);
view_dispatcher_switch_to_view(caesar_state->view_dispatcher, 0);
PluginEvent event;
for(bool processing = true; processing;) {
FuriStatus event_status = furi_message_queue_get(event_queue, &event, 100);
CaesarState* caesar_state = (CaesarState*)acquire_mutex_block(&state_mutex);
if(event_status == FuriStatusOk) {
// press events
if(event.type == EventTypeKey) {
if(event.input.type == InputTypePress) {
switch(event.input.key) {
case InputKeyUp:
break;
case InputKeyDown:
break;
case InputKeyRight:
break;
case InputKeyLeft:
break;
case InputKeyOk:
break;
case InputKeyBack:
processing = false;
break;
}
}
}
} else {
FURI_LOG_D("caesar_cipher", "FuriMessageQueue: event timeout");
// event timeout
}
//view_port_update(view_port);
release_mutex(&state_mutex, caesar_state);
}
//view_port_enabled_set(view_port, false);
//gui_remove_view_port(gui, view_port);
furi_record_close("gui");
//view_port_free(view_port);
furi_message_queue_free(event_queue);
delete_mutex(&state_mutex);
caesar_cipher_state_free(caesar_state);
return 0;
}
Loading…
Cancel
Save