refactor added elements stuff into own file
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98e42712cf
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a59879bf1b
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#include <gui/canvas.h>
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#include <gui/icon_i.h>
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//lib can only do bottom left/right
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void elements_button_top_left(Canvas* canvas, const char* str) {
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const uint8_t button_height = 12;
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const uint8_t vertical_offset = 3;
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const uint8_t horizontal_offset = 3;
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const uint8_t string_width = canvas_string_width(canvas, str);
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const Icon* icon = &I_ButtonUp_7x4;
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const uint8_t icon_h_offset = 3;
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const uint8_t icon_width_with_offset = icon->width + icon_h_offset;
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const uint8_t icon_v_offset = icon->height + vertical_offset;
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const uint8_t button_width = string_width + horizontal_offset * 2 + icon_width_with_offset;
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const uint8_t x = 0;
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const uint8_t y = 0 + button_height;
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canvas_draw_box(canvas, x, y - button_height, button_width, button_height);
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canvas_draw_line(canvas, x + button_width + 0, y - button_height, x + button_width + 0, y - 1);
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canvas_draw_line(canvas, x + button_width + 1, y - button_height, x + button_width + 1, y - 2);
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canvas_draw_line(canvas, x + button_width + 2, y - button_height, x + button_width + 2, y - 3);
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canvas_invert_color(canvas);
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canvas_draw_icon(canvas, x + horizontal_offset, y - icon_v_offset, &I_ButtonUp_7x4);
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canvas_draw_str(
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canvas, x + horizontal_offset + icon_width_with_offset, y - vertical_offset, str);
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canvas_invert_color(canvas);
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}
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void elements_button_top_right(Canvas* canvas, const char* str) {
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const uint8_t button_height = 12;
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const uint8_t vertical_offset = 3;
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const uint8_t horizontal_offset = 3;
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const uint8_t string_width = canvas_string_width(canvas, str);
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const Icon* icon = &I_ButtonUp_7x4;
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const uint8_t icon_h_offset = 3;
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const uint8_t icon_width_with_offset = icon->width + icon_h_offset;
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const uint8_t icon_v_offset = icon->height + vertical_offset;
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const uint8_t button_width = string_width + horizontal_offset * 2 + icon_width_with_offset;
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const uint8_t x = canvas_width(canvas);
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const uint8_t y = 0 + button_height;
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canvas_draw_box(canvas, x - button_width, y - button_height, button_width, button_height);
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canvas_draw_line(canvas, x - button_width - 1, y - button_height, x - button_width - 1, y - 1);
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canvas_draw_line(canvas, x - button_width - 2, y - button_height, x - button_width - 2, y - 2);
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canvas_draw_line(canvas, x - button_width - 3, y - button_height, x - button_width - 3, y - 3);
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canvas_invert_color(canvas);
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canvas_draw_str(canvas, x - button_width + horizontal_offset, y - vertical_offset, str);
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canvas_draw_icon(
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canvas, x - horizontal_offset - icon->width, y - icon_v_offset, &I_ButtonUp_7x4);
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canvas_invert_color(canvas);
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}
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@ -0,0 +1,2 @@
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void elements_button_top_right(Canvas* canvas, const char* str);
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void elements_button_top_left(Canvas* canvas, const char* str);
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