add 3 different output modes: silent, vibro, loud

master
Felix Pankratz 2 years ago
parent a294a57af0
commit a9fa5189da

@ -1,2 +1,3 @@
void elements_button_top_right(Canvas* canvas, const char* str);
void elements_button_top_left(Canvas* canvas, const char* str);

@ -29,12 +29,19 @@ typedef struct {
InputEvent input;
} PluginEvent;
enum OutputMode {
Loud,
Vibro,
Silent
};
typedef struct {
double bpm;
bool playing;
int beats_per_bar;
int note_length;
int current_beat;
enum OutputMode output_mode;
FuriTimer* timer;
NotificationApp* notifications;
} MetronomeState;
@ -48,7 +55,6 @@ static void render_callback(Canvas* const canvas, void* ctx) {
string_t tempStr;
string_init(tempStr);
// border around the edge of the screen
canvas_draw_frame(canvas, 0, 0, 128, 64);
canvas_set_font(canvas, FontPrimary);
@ -57,6 +63,7 @@ static void render_callback(Canvas* const canvas, void* ctx) {
string_printf(tempStr, "%d/%d", metronome_state->beats_per_bar, metronome_state->note_length);
canvas_draw_str_aligned(canvas, 64, 8, AlignCenter, AlignCenter, string_get_cstr(tempStr));
string_reset(tempStr);
// draw BPM value
string_printf(tempStr, "%.2f", metronome_state->bpm);
canvas_set_font(canvas, FontBigNumbers);
@ -78,6 +85,7 @@ static void render_callback(Canvas* const canvas, void* ctx) {
// draw progress bar
elements_progress_bar(canvas, 8, 36, 112, (float)metronome_state->current_beat/metronome_state->beats_per_bar);
// cleanup
string_clear(tempStr);
release_mutex((ValueMutex*)ctx, metronome_state);
}
@ -90,21 +98,60 @@ static void input_callback(InputEvent* input_event, FuriMessageQueue* event_queu
}
static void timer_callback(void* ctx) {
// this is where we go BEEP!
MetronomeState* metronome_state = acquire_mutex((ValueMutex*)ctx, 25);
metronome_state->current_beat++;
if (metronome_state->current_beat > metronome_state->beats_per_bar) {
metronome_state->current_beat = 1;
}
if (metronome_state->current_beat == 1) {
// pronounced beat
notification_message(metronome_state->notifications, &sequence_set_only_red_255);
furi_hal_speaker_start(440.0f, 1.0f);
switch(metronome_state->output_mode) {
case Loud:
furi_hal_speaker_start(440.0f, 1.0f);
break;
case Vibro:
notification_message(metronome_state->notifications, &sequence_set_vibro_on);
break;
case Silent:
break;
}
} else {
// unpronounced beat
notification_message(metronome_state->notifications, &sequence_set_only_green_255);
furi_hal_speaker_start(220.0f, 1.0f);
switch(metronome_state->output_mode) {
case Loud:
furi_hal_speaker_start(220.0f, 1.0f);
break;
case Vibro:
notification_message(metronome_state->notifications, &sequence_set_vibro_on);
break;
case Silent:
break;
}
};
furi_delay_ms(BEEP_DELAY_MS);
// this is a bit of a kludge... if we are on vibro and unpronounced, stop vibro after half the usual duration
switch(metronome_state->output_mode) {
case Loud:
furi_delay_ms(BEEP_DELAY_MS);
furi_hal_speaker_stop();
break;
case Vibro:
if (metronome_state->current_beat == 1) {
furi_delay_ms(BEEP_DELAY_MS);
notification_message(metronome_state->notifications, &sequence_reset_vibro);
} else {
furi_delay_ms((int)BEEP_DELAY_MS/2);
notification_message(metronome_state->notifications, &sequence_reset_vibro);
furi_delay_ms((int)BEEP_DELAY_MS/2);
}
break;
case Silent:
break;
}
notification_message(metronome_state->notifications, &sequence_reset_rgb);
furi_hal_speaker_stop();
release_mutex((ValueMutex*)ctx, metronome_state);
}
@ -159,12 +206,20 @@ static void cycle_note_length(MetronomeState* metronome_state) {
update_timer(metronome_state);
}
static void cycle_output_mode(MetronomeState* metronome_state) {
metronome_state->output_mode++;
if (metronome_state->output_mode > Silent) {
metronome_state->output_mode = Loud;
}
}
static void metronome_state_init(MetronomeState* const metronome_state) {
metronome_state->bpm = 120.0;
metronome_state->playing = false;
metronome_state->beats_per_bar = 4;
metronome_state->note_length = 4;
metronome_state->current_beat = 0;
metronome_state->output_mode = Loud;
metronome_state->notifications = furi_record_open(RECORD_NOTIFICATION);
}
@ -198,14 +253,15 @@ int32_t metronome_app() {
MetronomeState* metronome_state = (MetronomeState*)acquire_mutex_block(&state_mutex);
if(event_status == FuriStatusOk) {
// press events
if(event.type == EventTypeKey) {
if(event.input.type == InputTypeShort) {
// push events
switch(event.input.key) {
case InputKeyUp:
cycle_beats_per_bar(metronome_state);
break;
case InputKeyDown:
cycle_output_mode(metronome_state);
break;
case InputKeyRight:
increase_bpm(metronome_state, BPM_STEP_SIZE_FINE);
@ -226,6 +282,7 @@ int32_t metronome_app() {
break;
}
} else if (event.input.type == InputTypeLong) {
// hold events
switch(event.input.key) {
case InputKeyUp:
cycle_note_length(metronome_state);
@ -245,6 +302,7 @@ int32_t metronome_app() {
break;
}
} else if (event.input.type == InputTypeRepeat) {
// repeat events
switch(event.input.key) {
case InputKeyUp:
break;

Loading…
Cancel
Save