#include #include #include #include #include #include #include #define BPM_STEP_SIZE_FINE 0.5d #define BPM_STEP_SIZE_COARSE 10.0d #define BPM_BOUNDARY_LOW 10.0d #define BPM_BOUNDARY_HIGH 300.0d #define BEEP_DELAY_MS 50 typedef enum { EventTypeTick, EventTypeKey, } EventType; typedef struct { EventType type; InputEvent input; } PluginEvent; typedef struct { double bpm; bool playing; FuriTimer* timer; } MetronomeState; static void render_callback(Canvas* const canvas, void* ctx) { const MetronomeState* metronome_state = acquire_mutex((ValueMutex*)ctx, 25); if(metronome_state == NULL) { return; } char* play_state; string_t tempStr; string_init(tempStr); // border around the edge of the screen canvas_draw_frame(canvas, 0, 0, 128, 64); canvas_set_font(canvas, FontPrimary); // draw playing state if (metronome_state->playing) { play_state = "Playing"; } else { play_state = "Paused"; } canvas_draw_str_aligned(canvas, 5, 10, AlignLeft, AlignBottom, play_state); // draw BPM value string_printf(tempStr, "%.2f", metronome_state->bpm); canvas_set_font(canvas, FontBigNumbers); canvas_draw_str_aligned(canvas, 64, 32, AlignCenter, AlignCenter, string_get_cstr(tempStr)); string_reset(tempStr); // draw button prompts canvas_set_font(canvas, FontSecondary); elements_button_left(canvas, "Slower"); elements_button_right(canvas, "Faster"); string_clear(tempStr); release_mutex((ValueMutex*)ctx, metronome_state); } static void input_callback(InputEvent* input_event, FuriMessageQueue* event_queue) { furi_assert(event_queue); PluginEvent event = {.type = EventTypeKey, .input = *input_event}; furi_message_queue_put(event_queue, &event, FuriWaitForever); } static void timer_callback() { //UNUSED(metronome_state); furi_hal_speaker_start(440.0f, 1.0f); furi_delay_ms(BEEP_DELAY_MS); furi_hal_speaker_stop(); } static void metronome_state_init(MetronomeState* const metronome_state) { metronome_state->bpm = 120.0; metronome_state->playing = false; metronome_state->timer = furi_timer_alloc(timer_callback, FuriTimerTypePeriodic, metronome_state); } static uint32_t bpm_to_sleep_ticks(double bpm) { // calculate time between beeps uint32_t tps = furi_kernel_get_tick_frequency(); double bps = (double)bpm / 60; return (uint32_t)round(tps / bps) - ((BEEP_DELAY_MS/1000)*tps); } static void update_timer(MetronomeState* metronome_state) { if (furi_timer_is_running(metronome_state->timer)) { furi_timer_stop(metronome_state->timer); furi_timer_start( metronome_state->timer, bpm_to_sleep_ticks(metronome_state->bpm) ); } } static void increase_bpm(MetronomeState* metronome_state, double amount) { metronome_state->bpm += amount; if(metronome_state->bpm > (double)BPM_BOUNDARY_HIGH) { metronome_state->bpm = BPM_BOUNDARY_HIGH; } update_timer(metronome_state); } static void decrease_bpm(MetronomeState* metronome_state, double amount) { metronome_state->bpm -= amount; if(metronome_state->bpm < (double)BPM_BOUNDARY_LOW) { metronome_state->bpm = BPM_BOUNDARY_LOW; } update_timer(metronome_state); } int32_t metronome_app() { FuriMessageQueue* event_queue = furi_message_queue_alloc(8, sizeof(PluginEvent)); MetronomeState* metronome_state = malloc(sizeof(MetronomeState)); metronome_state_init(metronome_state); ValueMutex state_mutex; if(!init_mutex(&state_mutex, metronome_state, sizeof(MetronomeState))) { FURI_LOG_E("Metronome", "cannot create mutex\r\n"); free(metronome_state); return 255; } // Set system callbacks ViewPort* view_port = view_port_alloc(); view_port_draw_callback_set(view_port, render_callback, &state_mutex); view_port_input_callback_set(view_port, input_callback, event_queue); // Open GUI and register view_port Gui* gui = furi_record_open("gui"); gui_add_view_port(gui, view_port, GuiLayerFullscreen); PluginEvent event; for(bool processing = true; processing;) { FuriStatus event_status = furi_message_queue_get(event_queue, &event, 100); MetronomeState* metronome_state = (MetronomeState*)acquire_mutex_block(&state_mutex); if(event_status == FuriStatusOk) { // press events if(event.type == EventTypeKey) { if(event.input.type == InputTypeShort) { switch(event.input.key) { case InputKeyUp: break; case InputKeyDown: break; case InputKeyRight: increase_bpm(metronome_state, BPM_STEP_SIZE_FINE); break; case InputKeyLeft: decrease_bpm(metronome_state, BPM_STEP_SIZE_FINE); break; case InputKeyOk: metronome_state->playing = !metronome_state->playing; if (metronome_state->playing) { furi_timer_start(metronome_state->timer, bpm_to_sleep_ticks(metronome_state->bpm)); } else { furi_timer_stop(metronome_state->timer); } break; case InputKeyBack: processing = false; break; } } else if (event.input.type == InputTypeLong) { switch(event.input.key) { case InputKeyUp: break; case InputKeyDown: break; case InputKeyRight: increase_bpm(metronome_state, BPM_STEP_SIZE_COARSE); break; case InputKeyLeft: decrease_bpm(metronome_state, BPM_STEP_SIZE_COARSE); break; case InputKeyOk: break; case InputKeyBack: processing = false; break; } } else if (event.input.type == InputTypeRepeat) { switch(event.input.key) { case InputKeyUp: break; case InputKeyDown: break; case InputKeyRight: increase_bpm(metronome_state, BPM_STEP_SIZE_COARSE); break; case InputKeyLeft: decrease_bpm(metronome_state, BPM_STEP_SIZE_COARSE); break; case InputKeyOk: break; case InputKeyBack: processing = false; break; } } } } else { FURI_LOG_D("Hello_world", "FuriMessageQueue: event timeout"); // event timeout } view_port_update(view_port); release_mutex(&state_mutex, metronome_state); } view_port_enabled_set(view_port, false); gui_remove_view_port(gui, view_port); furi_record_close("gui"); view_port_free(view_port); furi_message_queue_free(event_queue); delete_mutex(&state_mutex); furi_timer_free(metronome_state->timer); free(metronome_state); return 0; }