#include #include #include #include #include #include #include #include #include #define BPM_STEP_SIZE_FINE 0.5d #define BPM_STEP_SIZE_COARSE 10.0d #define BPM_BOUNDARY_LOW 10.0d #define BPM_BOUNDARY_HIGH 300.0d #define BEEP_DELAY_MS 50 typedef enum { EventTypeTick, EventTypeKey, } EventType; typedef struct { EventType type; InputEvent input; } PluginEvent; typedef struct { double bpm; bool playing; int beats_per_bar; int note_length; int current_beat; FuriTimer* timer; } MetronomeState; //lib can only do bottom left/right static void elements_button_top_left(Canvas* canvas, const char* str) { const uint8_t button_height = 12; const uint8_t vertical_offset = 3; const uint8_t horizontal_offset = 3; const uint8_t string_width = canvas_string_width(canvas, str); const Icon* icon = &I_ButtonUp_7x4; const uint8_t icon_h_offset = 3; const uint8_t icon_width_with_offset = icon->width + icon_h_offset; const uint8_t icon_v_offset = icon->height + vertical_offset; const uint8_t button_width = string_width + horizontal_offset * 2 + icon_width_with_offset; const uint8_t x = 0; const uint8_t y = 0 + button_height; canvas_draw_box(canvas, x, y - button_height, button_width, button_height); canvas_draw_line(canvas, x + button_width + 0, y - button_height, x + button_width + 0, y - 1); canvas_draw_line(canvas, x + button_width + 1, y - button_height, x + button_width + 1, y - 2); canvas_draw_line(canvas, x + button_width + 2, y - button_height, x + button_width + 2, y - 3); canvas_invert_color(canvas); canvas_draw_icon(canvas, x + horizontal_offset, y - icon_v_offset, &I_ButtonUp_7x4); canvas_draw_str( canvas, x + horizontal_offset + icon_width_with_offset, y - vertical_offset, str); canvas_invert_color(canvas); } void elements_button_top_right(Canvas* canvas, const char* str) { const uint8_t button_height = 12; const uint8_t vertical_offset = 3; const uint8_t horizontal_offset = 3; const uint8_t string_width = canvas_string_width(canvas, str); const Icon* icon = &I_ButtonUp_7x4; const uint8_t icon_h_offset = 3; const uint8_t icon_width_with_offset = icon->width + icon_h_offset; const uint8_t icon_v_offset = icon->height + vertical_offset; const uint8_t button_width = string_width + horizontal_offset * 2 + icon_width_with_offset; const uint8_t x = canvas_width(canvas); const uint8_t y = 0 + button_height; canvas_draw_box(canvas, x - button_width, y - button_height, button_width, button_height); canvas_draw_line(canvas, x - button_width - 1, y - button_height, x - button_width - 1, y - 1); canvas_draw_line(canvas, x - button_width - 2, y - button_height, x - button_width - 2, y - 2); canvas_draw_line(canvas, x - button_width - 3, y - button_height, x - button_width - 3, y - 3); canvas_invert_color(canvas); canvas_draw_str(canvas, x - button_width + horizontal_offset, y - vertical_offset, str); canvas_draw_icon( canvas, x - horizontal_offset - icon->width, y - icon_v_offset, &I_ButtonUp_7x4); canvas_invert_color(canvas); } static void render_callback(Canvas* const canvas, void* ctx) { const MetronomeState* metronome_state = acquire_mutex((ValueMutex*)ctx, 25); if(metronome_state == NULL) { return; } string_t tempStr; string_init(tempStr); // border around the edge of the screen canvas_draw_frame(canvas, 0, 0, 128, 64); canvas_set_font(canvas, FontPrimary); // draw bars/beat string_printf(tempStr, "%d/%d", metronome_state->beats_per_bar, metronome_state->note_length); canvas_draw_str_aligned(canvas, 64, 8, AlignCenter, AlignCenter, string_get_cstr(tempStr)); string_reset(tempStr); // draw BPM value string_printf(tempStr, "%.2f", metronome_state->bpm); canvas_set_font(canvas, FontBigNumbers); canvas_draw_str_aligned(canvas, 64, 32, AlignCenter, AlignCenter, string_get_cstr(tempStr)); string_reset(tempStr); // draw button prompts canvas_set_font(canvas, FontSecondary); elements_button_left(canvas, "Slow"); elements_button_right(canvas, "Fast"); if (metronome_state->playing) { elements_button_center(canvas, "Stop "); } else { elements_button_center(canvas, "Start"); } elements_button_top_left(canvas, "Push"); elements_button_top_right(canvas, "Hold"); string_clear(tempStr); release_mutex((ValueMutex*)ctx, metronome_state); } static void input_callback(InputEvent* input_event, FuriMessageQueue* event_queue) { furi_assert(event_queue); PluginEvent event = {.type = EventTypeKey, .input = *input_event}; furi_message_queue_put(event_queue, &event, FuriWaitForever); } static void timer_callback(void* ctx) { MetronomeState* metronome_state = acquire_mutex((ValueMutex*)ctx, 25); if (metronome_state->current_beat == 1) { furi_hal_speaker_start(440.0f, 1.0f); } else { furi_hal_speaker_start(220.0f, 1.0f); }; metronome_state->current_beat++; if (metronome_state->current_beat > metronome_state->beats_per_bar) { metronome_state->current_beat = 1; } furi_delay_ms(BEEP_DELAY_MS); furi_hal_speaker_stop(); release_mutex((ValueMutex*)ctx, metronome_state); } static uint32_t state_to_sleep_ticks(MetronomeState* metronome_state) { // calculate time between beeps uint32_t tps = furi_kernel_get_tick_frequency(); double multiplier = 4.0d/metronome_state->note_length; double bps = (double)metronome_state->bpm / 60; return (uint32_t)(round(tps / bps) - ((BEEP_DELAY_MS/1000)*tps)) * multiplier; } static void update_timer(MetronomeState* metronome_state) { if (furi_timer_is_running(metronome_state->timer)) { furi_timer_stop(metronome_state->timer); furi_timer_start( metronome_state->timer, state_to_sleep_ticks(metronome_state) ); } } static void increase_bpm(MetronomeState* metronome_state, double amount) { metronome_state->bpm += amount; if(metronome_state->bpm > (double)BPM_BOUNDARY_HIGH) { metronome_state->bpm = BPM_BOUNDARY_HIGH; } update_timer(metronome_state); } static void decrease_bpm(MetronomeState* metronome_state, double amount) { metronome_state->bpm -= amount; if(metronome_state->bpm < (double)BPM_BOUNDARY_LOW) { metronome_state->bpm = BPM_BOUNDARY_LOW; } update_timer(metronome_state); } static void cycle_beats_per_bar(MetronomeState* metronome_state) { metronome_state->beats_per_bar++; if (metronome_state->beats_per_bar > metronome_state->note_length) { metronome_state->beats_per_bar = 1; } } static void cycle_note_length(MetronomeState* metronome_state) { metronome_state->note_length *= 2; if (metronome_state->note_length > 16) { metronome_state->note_length = 2; metronome_state->beats_per_bar = 1; } update_timer(metronome_state); } static void metronome_state_init(MetronomeState* const metronome_state) { metronome_state->bpm = 120.0; metronome_state->playing = false; metronome_state->beats_per_bar = 4; metronome_state->note_length = 4; metronome_state->current_beat = 1; } int32_t metronome_app() { FuriMessageQueue* event_queue = furi_message_queue_alloc(8, sizeof(PluginEvent)); MetronomeState* metronome_state = malloc(sizeof(MetronomeState)); metronome_state_init(metronome_state); ValueMutex state_mutex; if(!init_mutex(&state_mutex, metronome_state, sizeof(MetronomeState))) { FURI_LOG_E("Metronome", "cannot create mutex\r\n"); free(metronome_state); return 255; } // Set system callbacks ViewPort* view_port = view_port_alloc(); view_port_draw_callback_set(view_port, render_callback, &state_mutex); view_port_input_callback_set(view_port, input_callback, event_queue); metronome_state->timer = furi_timer_alloc(timer_callback, FuriTimerTypePeriodic, &state_mutex); // Open GUI and register view_port Gui* gui = furi_record_open("gui"); gui_add_view_port(gui, view_port, GuiLayerFullscreen); PluginEvent event; for(bool processing = true; processing;) { FuriStatus event_status = furi_message_queue_get(event_queue, &event, 100); MetronomeState* metronome_state = (MetronomeState*)acquire_mutex_block(&state_mutex); if(event_status == FuriStatusOk) { // press events if(event.type == EventTypeKey) { if(event.input.type == InputTypeShort) { switch(event.input.key) { case InputKeyUp: cycle_beats_per_bar(metronome_state); break; case InputKeyDown: break; case InputKeyRight: increase_bpm(metronome_state, BPM_STEP_SIZE_FINE); break; case InputKeyLeft: decrease_bpm(metronome_state, BPM_STEP_SIZE_FINE); break; case InputKeyOk: metronome_state->playing = !metronome_state->playing; if (metronome_state->playing) { furi_timer_start(metronome_state->timer, state_to_sleep_ticks(metronome_state)); } else { furi_timer_stop(metronome_state->timer); } break; case InputKeyBack: processing = false; break; } } else if (event.input.type == InputTypeLong) { switch(event.input.key) { case InputKeyUp: cycle_note_length(metronome_state); break; case InputKeyDown: break; case InputKeyRight: increase_bpm(metronome_state, BPM_STEP_SIZE_COARSE); break; case InputKeyLeft: decrease_bpm(metronome_state, BPM_STEP_SIZE_COARSE); break; case InputKeyOk: break; case InputKeyBack: processing = false; break; } } else if (event.input.type == InputTypeRepeat) { switch(event.input.key) { case InputKeyUp: break; case InputKeyDown: break; case InputKeyRight: increase_bpm(metronome_state, BPM_STEP_SIZE_COARSE); break; case InputKeyLeft: decrease_bpm(metronome_state, BPM_STEP_SIZE_COARSE); break; case InputKeyOk: break; case InputKeyBack: processing = false; break; } } } } else { FURI_LOG_D("Hello_world", "FuriMessageQueue: event timeout"); // event timeout } view_port_update(view_port); release_mutex(&state_mutex, metronome_state); } view_port_enabled_set(view_port, false); gui_remove_view_port(gui, view_port); furi_record_close("gui"); view_port_free(view_port); furi_message_queue_free(event_queue); delete_mutex(&state_mutex); furi_timer_free(metronome_state->timer); free(metronome_state); return 0; }