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@ -1,39 +1,43 @@
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#define tile_0_width 8
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#define tile_0_width 8
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#define tile_0_height 8
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#define tile_0_height 8
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static uint8_t tile_0_bits[] = {
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static uint8_t tile_0_bits[] = {
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0x81, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x81, };
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0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, };
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#define tile_1_width 8
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#define tile_1_width 8
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#define tile_1_height 8
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#define tile_1_height 8
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static uint8_t tile_1_bits[] = {
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static uint8_t tile_1_bits[] = {
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0x81, 0x10, 0x18, 0x10, 0x10, 0x10, 0x10, 0x81, };
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0x00, 0x10, 0x18, 0x10, 0x10, 0x10, 0x10, 0x00, };
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#define tile_2_width 8
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#define tile_2_width 8
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#define tile_2_height 8
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#define tile_2_height 8
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static uint8_t tile_2_bits[] = {
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static uint8_t tile_2_bits[] = {
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0x81, 0x1C, 0x20, 0x20, 0x18, 0x04, 0x3C, 0x81, };
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0x00, 0x1C, 0x20, 0x20, 0x18, 0x04, 0x3C, 0x00, };
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#define tile_3_width 8
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#define tile_3_width 8
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#define tile_3_height 8
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#define tile_3_height 8
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static uint8_t tile_3_bits[] = {
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static uint8_t tile_3_bits[] = {
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0x81, 0x1C, 0x20, 0x20, 0x18, 0x20, 0x1C, 0x81, };
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0x00, 0x1C, 0x20, 0x20, 0x18, 0x20, 0x1C, 0x00, };
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#define tile_4_width 8
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#define tile_4_width 8
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#define tile_4_height 8
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#define tile_4_height 8
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static uint8_t tile_4_bits[] = {
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static uint8_t tile_4_bits[] = {
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0x81, 0x04, 0x14, 0x14, 0x3C, 0x10, 0x10, 0x81, };
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0x00, 0x04, 0x14, 0x14, 0x3C, 0x10, 0x10, 0x00, };
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#define tile_5_width 8
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#define tile_5_width 8
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#define tile_5_height 8
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#define tile_5_height 8
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static uint8_t tile_5_bits[] = {
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static uint8_t tile_5_bits[] = {
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0x81, 0x3C, 0x04, 0x1C, 0x20, 0x20, 0x1C, 0x81, };
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0x00, 0x3C, 0x04, 0x1C, 0x20, 0x20, 0x1C, 0x00, };
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#define tile_6_width 8
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#define tile_6_width 8
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#define tile_6_height 8
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#define tile_6_height 8
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static uint8_t tile_6_bits[] = {
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static uint8_t tile_6_bits[] = {
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0x81, 0x18, 0x24, 0x04, 0x1C, 0x24, 0x18, 0x81, };
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0x00, 0x18, 0x24, 0x04, 0x1C, 0x24, 0x18, 0x00, };
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#define tile_7_width 8
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#define tile_7_width 8
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#define tile_7_height 8
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#define tile_7_height 8
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static uint8_t tile_7_bits[] = {
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static uint8_t tile_7_bits[] = {
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0x81, 0x3C, 0x20, 0x20, 0x10, 0x08, 0x08, 0x81, };
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0x00, 0x3C, 0x20, 0x20, 0x10, 0x08, 0x08, 0x00, };
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#define tile_8_width 8
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#define tile_8_width 8
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#define tile_8_height 8
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#define tile_8_height 8
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static uint8_t tile_8_bits[] = {
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static uint8_t tile_8_bits[] = {
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0x81, 0x18, 0x24, 0x18, 0x24, 0x24, 0x18, 0x81, };
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0x00, 0x18, 0x24, 0x18, 0x24, 0x24, 0x18, 0x00, };
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#define tile_flag_width 8
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#define tile_flag_height 8
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static uint8_t tile_flag_bits[] = {
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0xFF, 0x81, 0xB9, 0x89, 0x89, 0x9D, 0x81, 0xFF, };
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#define tile_mine_width 8
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#define tile_mine_width 8
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#define tile_mine_height 8
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#define tile_mine_height 8
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static uint8_t tile_mine_bits[] = {
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static uint8_t tile_mine_bits[] = {
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@ -42,7 +46,3 @@ static uint8_t tile_mine_bits[] = {
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#define tile_uncleared_height 8
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#define tile_uncleared_height 8
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static uint8_t tile_uncleared_bits[] = {
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static uint8_t tile_uncleared_bits[] = {
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0xFF, 0x81, 0x81, 0x81, 0x81, 0x81, 0x81, 0xFF, };
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0xFF, 0x81, 0x81, 0x81, 0x81, 0x81, 0x81, 0xFF, };
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#define tile_flag_width 8
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#define tile_flag_height 8
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static uint8_t tile_flag_bits[] = {
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0xFF, 0x81, 0xB9, 0x89, 0x89, 0x9D, 0x81, 0xFF, };
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