updated to furistring

flagsbased-uncover
Alejandro 2 years ago
parent da675b989f
commit 796821331f

@ -79,12 +79,12 @@ static void render_callback(Canvas* const canvas, void* ctx) {
if (minesweeper_state == NULL) { if (minesweeper_state == NULL) {
return; return;
} }
string_t tempStr; FuriString* tempStr;
string_init(tempStr); tempStr = furi_string_alloc();
string_printf(tempStr, "Mines: %d", MINECOUNT - minesweeper_state->flags_set); furi_string_cat_printf(tempStr, "Mines: %d", MINECOUNT - minesweeper_state->flags_set);
canvas_set_font(canvas, FontSecondary); canvas_set_font(canvas, FontSecondary);
canvas_draw_str_aligned(canvas, 0, 0, AlignLeft, AlignTop, string_get_cstr(tempStr)); canvas_draw_str_aligned(canvas, 0, 0, AlignLeft, AlignTop, furi_string_get_cstr(tempStr));
string_clear(tempStr); furi_string_free(tempStr);
int seconds = 0; int seconds = 0;
int minutes = 0; int minutes = 0;
if (minesweeper_state->game_started) { if (minesweeper_state->game_started) {
@ -93,9 +93,9 @@ static void render_callback(Canvas* const canvas, void* ctx) {
minutes = (int) seconds / 60; minutes = (int) seconds / 60;
seconds = seconds % 60; seconds = seconds % 60;
} }
string_printf(tempStr, "%01d:%02d", minutes, seconds); furi_string_cat_printf(tempStr, "%01d:%02d", minutes, seconds);
canvas_draw_str_aligned(canvas, 128, 0, AlignRight, AlignTop, string_get_cstr(tempStr)); canvas_draw_str_aligned(canvas, 128, 0, AlignRight, AlignTop, furi_string_get_cstr(tempStr));
string_clear(tempStr); furi_string_free(tempStr);
for (int y = 0; y < PLAYFIELD_HEIGHT; y++) { for (int y = 0; y < PLAYFIELD_HEIGHT; y++) {
for (int x = 0; x < PLAYFIELD_WIDTH; x++) { for (int x = 0; x < PLAYFIELD_WIDTH; x++) {
@ -217,7 +217,7 @@ static void render_callback(Canvas* const canvas, void* ctx) {
} }
} }
} }
string_clear(tempStr); furi_string_free(tempStr);
release_mutex((ValueMutex*)ctx, minesweeper_state); release_mutex((ValueMutex*)ctx, minesweeper_state);
} }
@ -285,8 +285,8 @@ static bool game_lost(Minesweeper* minesweeper_state) {
static bool game_won(Minesweeper* minesweeper_state) { static bool game_won(Minesweeper* minesweeper_state) {
DialogsApp *dialogs = furi_record_open(RECORD_DIALOGS); DialogsApp *dialogs = furi_record_open(RECORD_DIALOGS);
string_t tempStr; FuriString* tempStr;
string_init(tempStr); tempStr = furi_string_alloc();
int seconds = 0; int seconds = 0;
int minutes = 0; int minutes = 0;
@ -297,17 +297,16 @@ static bool game_won(Minesweeper* minesweeper_state) {
DialogMessage* message = dialog_message_alloc(); DialogMessage* message = dialog_message_alloc();
const char* header_text = "Game won!"; const char* header_text = "Game won!";
string_printf(tempStr, "Minefield cleared in %01d:%02d", minutes, seconds); furi_string_cat_printf(tempStr, "Minefield cleared in %01d:%02d", minutes, seconds);
dialog_message_set_header(message, header_text, 64, 3, AlignCenter, AlignTop); dialog_message_set_header(message, header_text, 64, 3, AlignCenter, AlignTop);
dialog_message_set_text(message, string_get_cstr(tempStr), 64, 32, AlignCenter, AlignCenter); dialog_message_set_text(message, furi_string_get_cstr(tempStr), 64, 32, AlignCenter, AlignCenter);
dialog_message_set_buttons(message, NULL, "Play again", NULL); dialog_message_set_buttons(message, NULL, "Play again", NULL);
// TODO: create icon // TODO: create icon
dialog_message_set_icon(message, NULL, 72, 17); dialog_message_set_icon(message, NULL, 72, 17);
DialogMessageButton choice = dialog_message_show(dialogs, message); DialogMessageButton choice = dialog_message_show(dialogs, message);
dialog_message_free(message); dialog_message_free(message);
string_clear(tempStr); furi_string_free(tempStr);
string_reset(tempStr);
furi_record_close(RECORD_DIALOGS); furi_record_close(RECORD_DIALOGS);
return choice == DialogMessageButtonCenter; return choice == DialogMessageButtonCenter;
} }
@ -514,4 +513,3 @@ int32_t minesweeper_app(void* p) {
return 0; return 0;
} }

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