diff --git a/minesweeper.c b/minesweeper.c index 1b3762b..369dd37 100644 --- a/minesweeper.c +++ b/minesweeper.c @@ -6,6 +6,7 @@ #include #include +#include #include "assets.h" @@ -14,7 +15,7 @@ #define TILE_WIDTH 8 #define TILE_HEIGHT 8 -#define MINECOUNT 12 +#define MINECOUNT 24 typedef enum { EventTypeTick, @@ -27,7 +28,7 @@ typedef struct { } PluginEvent; typedef enum { - TileType0, // this HAS to be in order, then + TileType0, // this HAS to be in order, for hint assignment to be ez pz TileType1, TileType2, TileType3, @@ -51,9 +52,10 @@ typedef struct { TileType playfield[PLAYFIELD_WIDTH][PLAYFIELD_HEIGHT]; int cursor_x; int cursor_y; - bool game_started; int mines_left; int fields_cleared; + int flags_set; + bool game_started; bool showing_dialog; } Minesweeper; @@ -73,7 +75,13 @@ static void render_callback(Canvas* const canvas, void* ctx) { release_mutex((ValueMutex*)ctx, minesweeper_state); return; } - canvas_set_font(canvas, FontPrimary); + string_t tempStr; + string_init(tempStr); + string_printf(tempStr, "Mines: %d", MINECOUNT - minesweeper_state->flags_set); + canvas_set_font(canvas, FontSecondary); + canvas_draw_str_aligned(canvas, 0, 0, AlignLeft, AlignTop, string_get_cstr(tempStr)); + string_clear(tempStr); + for (int y = 0; y < PLAYFIELD_HEIGHT; y++) { for (int x = 0; x < PLAYFIELD_WIDTH; x++) { if ( x == minesweeper_state->cursor_x && y == minesweeper_state->cursor_y) { @@ -194,6 +202,7 @@ static void render_callback(Canvas* const canvas, void* ctx) { } } } + string_clear(tempStr); release_mutex((ValueMutex*)ctx, minesweeper_state); } @@ -216,14 +225,17 @@ static void setup_playfield(Minesweeper* minesweeper_state) { } minesweeper_state->mines_left = MINECOUNT; minesweeper_state->fields_cleared = 0; + minesweeper_state->flags_set = 0; } } static void place_flag(Minesweeper* minesweeper_state) { if (minesweeper_state->playfield[minesweeper_state->cursor_x][minesweeper_state->cursor_y] == TileTypeUncleared) { minesweeper_state->playfield[minesweeper_state->cursor_x][minesweeper_state->cursor_y] = TileTypeFlag; + minesweeper_state->flags_set++; } else if (minesweeper_state->playfield[minesweeper_state->cursor_x][minesweeper_state->cursor_y] == TileTypeFlag) { minesweeper_state->playfield[minesweeper_state->cursor_x][minesweeper_state->cursor_y] = TileTypeUncleared; + minesweeper_state->flags_set--; } }