#include #include #include #include #include #include "assets.h" #define PLAYFIELD_WIDTH 16 #define PLAYFIELD_HEIGHT 7 #define TILE_WIDTH 8 #define TILE_HEIGHT 8 typedef enum { EventTypeTick, EventTypeKey, } EventType; typedef struct { EventType type; InputEvent input; } PluginEvent; typedef enum { TileTypeUncleared, TileTypeCleared, TileType0, TileType1, TileType2, TileType3, TileType4, TileType5, TileType6, TileType7, TileType8, TileTypeFlag, TileTypeMine } TileType; typedef enum { FieldMine, FieldEmpty } Field; typedef struct { Field minefield[PLAYFIELD_WIDTH][PLAYFIELD_HEIGHT]; TileType playfield[PLAYFIELD_WIDTH][PLAYFIELD_HEIGHT]; int cursor_cell_x; int cursor_cell_y; } Minesweeper; static void input_callback(InputEvent* input_event, FuriMessageQueue* event_queue) { furi_assert(event_queue); PluginEvent event = {.type = EventTypeKey, .input = *input_event}; furi_message_queue_put(event_queue, &event, FuriWaitForever); } static void render_callback(Canvas* const canvas, void* ctx) { const Minesweeper* minesweeper_state = acquire_mutex((ValueMutex*)ctx, 25); if (minesweeper_state == NULL) { return; } canvas_set_font(canvas, FontPrimary); for (int y = 0; y < PLAYFIELD_HEIGHT; y++) { for (int x = 0; x < PLAYFIELD_WIDTH; x++) { if ( x == minesweeper_state->cursor_cell_x && y == minesweeper_state->cursor_cell_y) { canvas_invert_color(canvas); } canvas_draw_xbm( canvas, x*TILE_HEIGHT, // x 8 + (y * TILE_WIDTH), // y TILE_WIDTH, TILE_HEIGHT, tile_uncleared_bits); if ( x == minesweeper_state->cursor_cell_x && y == minesweeper_state->cursor_cell_y) { canvas_invert_color(canvas); } } } release_mutex((ValueMutex*)ctx, minesweeper_state); } static void minesweeper_state_init(Minesweeper* const plugin_state) { plugin_state->cursor_cell_x = plugin_state->cursor_cell_y = 0; } int32_t minesweeper_app(void* p) { UNUSED(p); FuriMessageQueue* event_queue = furi_message_queue_alloc(8, sizeof(PluginEvent)); Minesweeper* minesweeper_state = malloc(sizeof(Minesweeper)); // setup minesweeper_state_init(minesweeper_state); ValueMutex state_mutex; if (!init_mutex(&state_mutex, minesweeper_state, sizeof(minesweeper_state))) { FURI_LOG_E("Minesweeper", "cannot create mutex\r\n"); free(minesweeper_state); return 255; } // BEGIN IMPLEMENTATION // Set system callbacks ViewPort* view_port = view_port_alloc(); view_port_draw_callback_set(view_port, render_callback, &state_mutex); view_port_input_callback_set(view_port, input_callback, event_queue); // Open GUI and register view_port Gui* gui = furi_record_open("gui"); gui_add_view_port(gui, view_port, GuiLayerFullscreen); PluginEvent event; for (bool processing = true; processing;) { FuriStatus event_status = furi_message_queue_get(event_queue, &event, 100); Minesweeper* minesweeper_state = (Minesweeper*)acquire_mutex_block(&state_mutex); if(event_status == FuriStatusOk) { // press events if(event.type == EventTypeKey) { if(event.input.type == InputTypePress) { switch(event.input.key) { case InputKeyUp: minesweeper_state->cursor_cell_y--; if(minesweeper_state->cursor_cell_y < 0) { minesweeper_state->cursor_cell_y = 0; } break; case InputKeyDown: minesweeper_state->cursor_cell_y++; if(minesweeper_state->cursor_cell_y > PLAYFIELD_HEIGHT) { minesweeper_state->cursor_cell_y = PLAYFIELD_HEIGHT; } break; case InputKeyRight: minesweeper_state->cursor_cell_x++; if(minesweeper_state->cursor_cell_x > PLAYFIELD_WIDTH) { minesweeper_state->cursor_cell_x = PLAYFIELD_WIDTH; } break; case InputKeyLeft: minesweeper_state->cursor_cell_x--; if(minesweeper_state->cursor_cell_x < 0) { minesweeper_state->cursor_cell_x = 0; } break; case InputKeyOk: break; case InputKeyBack: // Exit the plugin processing = false; break; } } } } else { FURI_LOG_D("Minesweeper", "FuriMessageQueue: event timeout"); // event timeout } view_port_update(view_port); release_mutex(&state_mutex, minesweeper_state); } view_port_enabled_set(view_port, false); gui_remove_view_port(gui, view_port); furi_record_close("gui"); view_port_free(view_port); furi_message_queue_free(event_queue); delete_mutex(&state_mutex); free(minesweeper_state); return 0; }