|
|
|
@ -4,9 +4,19 @@ import cairo
|
|
|
|
|
import math
|
|
|
|
|
from utils import random_color
|
|
|
|
|
|
|
|
|
|
WIDTH, HEIGHT = 256, 256
|
|
|
|
|
WAVES = 8
|
|
|
|
|
|
|
|
|
|
# dimensions of the output image
|
|
|
|
|
WIDTH, HEIGHT = 1024, 1024
|
|
|
|
|
# numbers of waves
|
|
|
|
|
WAVES = 10
|
|
|
|
|
# how much should the phases be offset?
|
|
|
|
|
WAVE_OFFSET = -0.7
|
|
|
|
|
# amplitude of the sine wave
|
|
|
|
|
AMPLITUDE = 25
|
|
|
|
|
# only 1 color with shades?
|
|
|
|
|
MONOCHROME = True
|
|
|
|
|
# background black? White otherwise:
|
|
|
|
|
DARK_BG = True
|
|
|
|
|
|
|
|
|
|
def main():
|
|
|
|
|
|
|
|
|
@ -17,21 +27,34 @@ def main():
|
|
|
|
|
|
|
|
|
|
wave_height = 1/WAVES
|
|
|
|
|
lastpoints = [(x/1000, 0) for x in range(1000)]
|
|
|
|
|
if DARK_BG:
|
|
|
|
|
# make bg black
|
|
|
|
|
ctx.rectangle(0, 0, 1, 1)
|
|
|
|
|
ctx.set_source_rgb(0, 0, 0)
|
|
|
|
|
ctx.fill()
|
|
|
|
|
|
|
|
|
|
for num in range(WAVES):
|
|
|
|
|
if MONOCHROME:
|
|
|
|
|
r, g, b = random_color()
|
|
|
|
|
alpha_step = 1/WAVES
|
|
|
|
|
|
|
|
|
|
for num in range(WAVES+1):
|
|
|
|
|
if not MONOCHROME:
|
|
|
|
|
r, g, b = random_color()
|
|
|
|
|
points = []
|
|
|
|
|
x = 0
|
|
|
|
|
while x < 1:
|
|
|
|
|
y = math.sin(x*50) * 0.1
|
|
|
|
|
y = math.sin(x*AMPLITUDE + (num * WAVE_OFFSET) ) * 0.1
|
|
|
|
|
points.append((x, ( (y/4) + ((0.5+num)*wave_height))))
|
|
|
|
|
x += 0.001
|
|
|
|
|
if not MONOCHROME:
|
|
|
|
|
ctx.set_source_rgb(r, g, b)
|
|
|
|
|
else:
|
|
|
|
|
ctx.set_source_rgba(r, g, b, 1 - (alpha_step * num)) # make more transparent toward bottom
|
|
|
|
|
# draw waves
|
|
|
|
|
ctx.move_to(*points[0])
|
|
|
|
|
for p in points[1:]:
|
|
|
|
|
ctx.line_to(*p)
|
|
|
|
|
ctx.set_line_width(0.002)
|
|
|
|
|
ctx.set_source_rgb(r, g, b)
|
|
|
|
|
ctx.stroke()
|
|
|
|
|
# fill area above
|
|
|
|
|
for pos in range(len(points)):
|
|
|
|
|