#!/usr/bin/env python3 import cairo import math from utils import random_color WIDTH, HEIGHT = 256, 256 BLOCKS = 5 def main(): surface = cairo.ImageSurface(cairo.FORMAT_ARGB32, WIDTH, HEIGHT) ctx = cairo.Context(surface) ctx.scale(WIDTH, HEIGHT) # Normalizing the canvas block_height = 1/BLOCKS for num in range(BLOCKS): r, g, b = random_color() ctx.rectangle(0, num*block_height, 1, (num+1)*block_height) ctx.set_source_rgb(r, g, b) ctx.fill() surface.write_to_png("out/blocks.png") # Output to PNG if __name__ == '__main__': main()