handle raindrops as structs
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@ -41,15 +41,30 @@ int line_length[PANEL_WIDTH]; // how long a line is for a given x coord
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int line_speed[PANEL_WIDTH]; // how fast each line moves
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unsigned long line_last_moved[PANEL_WIDTH];
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typedef struct {
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int y;
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int length;
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int speed;
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unsigned long last_moved;
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} Raindrop;
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Raindrop raindrops[PANEL_WIDTH];
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void setup(){
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Serial.begin(BAUD_RATE);
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pinMode(ONBOARD_LED, OUTPUT);
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for (int i = 0; i<PANEL_WIDTH; i++) {
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line_pos[i] = 0 - random(24);
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line_length[i] = random(20, 28);
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line_speed[i] = random(25, 100);
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line_last_moved[i] = millis();
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raindrops[i].y = 0 - random(24);
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raindrops[i].length = random(20, 28);
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raindrops[i].speed = random(25, 100);
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raindrops[i].last_moved = millis();
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//raindrops[i] = rd;
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//line_pos[i] = 0 - random(24);
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//line_length[i] = random(20, 28);
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//line_speed[i] = random(25, 100);
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//line_last_moved[i] = millis();
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}
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// redefine pins if required
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HUB75_I2S_CFG::i2s_pins _pins={R1, G1, BL1, R2, G2, BL2, CH_A, CH_B, CH_C, CH_D, CH_E, LAT, OE, CLK};
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@ -72,36 +87,32 @@ void setup(){
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}
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void loop() {
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matrix ->flipDMABuffer();
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matrix->clearScreen();
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delay(25);
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//matrix ->drawBitmap(0, 0, overlay, 64, 32, matrix->color565(64, 0, 0));
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unsigned long timestamp = millis();
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for (int x = 0; x < PANEL_WIDTH; x++) {
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if ((timestamp - line_last_moved[x]) > line_speed[x]) {
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if ((timestamp - raindrops[x].last_moved) > raindrops[x].speed) {
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// step down a pixel
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line_pos[x]++;
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line_last_moved[x] = timestamp;
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raindrops[x].y++;
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raindrops[x].last_moved = timestamp;
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}
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if (line_pos[x] > PANEL_HEIGHT) {
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line_pos[x] = 0;
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if (raindrops[x].y > PANEL_HEIGHT) {
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raindrops[x].y = 0;
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}
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if (line_pos[x] >= 0) {
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if (raindrops[x].y >= 0) {
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//draw our pixel
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matrix->drawPixel(x, line_pos[x], matrix->color565(128, 255, 128));
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matrix->drawPixel(x, raindrops[x].y, matrix->color565(128, 255, 128));
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// draw our trail
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for (int trail_offset = 1; trail_offset < line_length[x]; trail_offset++) {
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//if (random(10) > 8) {
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// trail_offset++;
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//}
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int trail_y = line_pos[x] - trail_offset;
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for (int trail_offset = 1; trail_offset < raindrops[x].length; trail_offset++) {
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int trail_y = raindrops[x].y - trail_offset;
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if (trail_y >= 0) {
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int pixel_num = (trail_y * PANEL_WIDTH) + x;
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if (overlay[ pixel_num / 8 ] & (1 << (7 - (pixel_num % 8)) )) {
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matrix->drawPixel(x, trail_y, matrix->color565(128, 255, 128));
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} else {
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matrix->drawPixel(x, trail_y, matrix->color565(0, (255 / line_length[x]) * (line_length[x] - trail_offset), 0));
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matrix->drawPixel(x, trail_y, matrix->color565(0, (255 / raindrops[x].length) * (raindrops[x].length - trail_offset), 0));
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}
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} else {
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int pixel_num = ((PANEL_HEIGHT + trail_y) * PANEL_WIDTH) + x;
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@ -109,7 +120,7 @@ void loop() {
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if (overlay[ pixel_num / 8 ] & (1 << (7 - (pixel_num % 8)) )) {
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matrix->drawPixel(x, PANEL_HEIGHT + trail_y, matrix->color565(128, 255, 128));
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} else {
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matrix->drawPixel(x, PANEL_HEIGHT + trail_y, matrix->color565(0,(255 / line_length[x]) * (line_length[x] - trail_offset), 0));
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matrix->drawPixel(x, PANEL_HEIGHT + trail_y, matrix->color565(0,(255 / raindrops[x].length) * (raindrops[x].length - trail_offset), 0));
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}
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} else {
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break;
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@ -118,6 +129,5 @@ void loop() {
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}
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}
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}
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//delay(25);
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}
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