struct-rain #2
@ -42,6 +42,7 @@ int line_speed[PANEL_WIDTH]; // how fast each line moves
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unsigned long line_last_moved[PANEL_WIDTH];
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unsigned long line_last_moved[PANEL_WIDTH];
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typedef struct {
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typedef struct {
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bool reached_bottom = false;
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int y;
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int y;
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int length;
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int length;
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int speed;
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int speed;
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@ -59,12 +60,7 @@ void setup(){
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raindrops[i].length = random(20, 28);
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raindrops[i].length = random(20, 28);
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raindrops[i].speed = random(25, 100);
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raindrops[i].speed = random(25, 100);
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raindrops[i].last_moved = millis();
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raindrops[i].last_moved = millis();
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//raindrops[i] = rd;
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//raindrops[i].reached_bottom = false;
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//line_pos[i] = 0 - random(24);
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//line_length[i] = random(20, 28);
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//line_speed[i] = random(25, 100);
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//line_last_moved[i] = millis();
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}
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}
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// redefine pins if required
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// redefine pins if required
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HUB75_I2S_CFG::i2s_pins _pins={R1, G1, BL1, R2, G2, BL2, CH_A, CH_B, CH_C, CH_D, CH_E, LAT, OE, CLK};
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HUB75_I2S_CFG::i2s_pins _pins={R1, G1, BL1, R2, G2, BL2, CH_A, CH_B, CH_C, CH_D, CH_E, LAT, OE, CLK};
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@ -100,6 +96,7 @@ void loop() {
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}
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}
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if (raindrops[x].y > PANEL_HEIGHT) {
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if (raindrops[x].y > PANEL_HEIGHT) {
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raindrops[x].y = 0;
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raindrops[x].y = 0;
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raindrops[x].reached_bottom = true;
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}
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}
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if (raindrops[x].y >= 0) {
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if (raindrops[x].y >= 0) {
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//draw our pixel
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//draw our pixel
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@ -114,7 +111,7 @@ void loop() {
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} else {
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} else {
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matrix->drawPixel(x, trail_y, matrix->color565(0, (255 / raindrops[x].length) * (raindrops[x].length - trail_offset), 0));
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matrix->drawPixel(x, trail_y, matrix->color565(0, (255 / raindrops[x].length) * (raindrops[x].length - trail_offset), 0));
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}
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}
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} else {
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} else if (raindrops[x].reached_bottom) {
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int pixel_num = ((PANEL_HEIGHT + trail_y) * PANEL_WIDTH) + x;
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int pixel_num = ((PANEL_HEIGHT + trail_y) * PANEL_WIDTH) + x;
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if (line_pos[x] >= 0) {
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if (line_pos[x] >= 0) {
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if (overlay[ pixel_num / 8 ] & (1 << (7 - (pixel_num % 8)) )) {
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if (overlay[ pixel_num / 8 ] & (1 << (7 - (pixel_num % 8)) )) {
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