lumagrid/nametag/src/rain.cpp

116 lines
3.1 KiB
C++

#include "rain.h"
#include "constants.h"
#include "overlay.h"
#include <vector>
#define COLOR_HIGHLIGHT_R 128
#define COLOR_HIGHLIGHT_G 255
#define COLOR_HIGHLIGHT_B 128
#define COLOR_DEFAULT_R 0
#define COLOR_DEFAULT_G 255
#define COLOR_DEFAULT_B 0
//typedef struct {
struct Raindrop {
//bool reached_bottom = false;
bool reached_bottom;
int x;
int y;
int length;
int speed;
unsigned long last_moved;
} ;
bool rain_initialized = false;
uint16_t color_highlight;
uint16_t color_default;
std::vector<Raindrop> raindrops;
void setup_rain(MatrixPanel_I2S_DMA *matrix) {
color_highlight = matrix->color565(
COLOR_HIGHLIGHT_R,
COLOR_HIGHLIGHT_G,
COLOR_HIGHLIGHT_B
);
color_default = matrix->color565(
COLOR_DEFAULT_R,
COLOR_DEFAULT_B,
COLOR_DEFAULT_G
);
for (int x = 0; x<PANEL_WIDTH; x++) {
raindrops.push_back({
false,
x,
0 - random(24),
random(20, 28),
random(25, 100),
millis()
});
}
}
void draw_rain(MatrixPanel_I2S_DMA *matrix, Mode mode) {
//matrix ->drawBitmap(0, 0, overlay, 64, 32, matrix->color565(64, 0, 0));
if (!rain_initialized) {
setup_rain(matrix);
rain_initialized = true;
}
unsigned long timestamp = millis();
int r = 0;
while(r < raindrops.size()) {
if ((timestamp - raindrops[r].last_moved) > raindrops[r].speed) {
// step down a pixel
raindrops[r].y++;
raindrops[r].last_moved = timestamp;
}
if (raindrops[r].y > PANEL_HEIGHT + raindrops[r].length) {
raindrops.push_back({
false,
raindrops[r].x,
0 - random(4),
random(20, 28),
random(10, 55),
millis()
});
raindrops.erase(raindrops.begin() + r);
continue;
}
if (raindrops[r].y >= 0) {
//draw our pixel
matrix->drawPixel(raindrops[r].x, raindrops[r].y, matrix->color565(128, 255, 128));
// draw our trail
for (int trail_offset = 1; trail_offset < raindrops[r].length; trail_offset++) {
int trail_y = raindrops[r].y - trail_offset;
float brightness = ((raindrops[r].length - trail_offset) / (float)raindrops[r].length);
uint16_t fade_color = matrix->color565(
COLOR_DEFAULT_R * brightness,
COLOR_DEFAULT_G * brightness,
COLOR_DEFAULT_B * brightness
);
if (trail_y < 0) {
break;
}
int pixel_num = (trail_y * PANEL_WIDTH) + raindrops[r].x;
if (overlay[pixel_num / 8] & (1 << (7 - (pixel_num % 8))) and mode != Stealth) {
if (mode == HighVis) {
matrix->drawPixel(raindrops[r].x, trail_y, color_highlight);
} else {
matrix->drawPixel(raindrops[r].x, trail_y, matrix->color565(
COLOR_HIGHLIGHT_R * brightness,
COLOR_HIGHLIGHT_G * brightness,
COLOR_HIGHLIGHT_B * brightness
));
}
} else {
matrix->drawPixel(raindrops[r].x, trail_y, fade_color);
}
}
}
r++;
}
//delay(25);
}