From 1a623d7cd50ff1514e41a02f190b51029597d9fc Mon Sep 17 00:00:00 2001 From: panki27 Date: Fri, 20 Apr 2018 10:02:00 +0200 Subject: [PATCH] now restartable! --- minebash | 73 ++++++++++++++++++++++++++++++++++---------------------- 1 file changed, 45 insertions(+), 28 deletions(-) diff --git a/minebash b/minebash index 8ba3762..8f2e947 100755 --- a/minebash +++ b/minebash @@ -1,5 +1,5 @@ #!/usr/bin/env python3 -#TODO: restartable, highscore (?) +#TODO: highscore (?), cursor wrapping import random, io, sys, time, os @@ -82,7 +82,7 @@ if len(sys.argv) > 1: print(param_error) sys.exit(0) playfield = [[UNKNOWN for x in range(width)] for y in range(height)] - +#playfield = 0 #stdscr = curses.initscr() #curses.noecho() @@ -105,10 +105,6 @@ def setup_strings(colcount): tailline += '───┴' def endgame(msg=''): - # curses.nocbreak() - # stdscr.keypad(False) - # curses.echo() - #curses.endwin() if msg != '': print(msg) sys.exit(0) @@ -167,7 +163,7 @@ def gameover(win): SCREEN.addstr(20, 0, ' ( |(||(||)|||| )') SCREEN.addstr(21, 0, ' ( //|/l|||)|\\ \ )') SCREEN.addstr(22, 0, ' (/ / // /|//||||\\ \ \ \ _)') - SCREEN.addstr(23, 0, ' You lose! Press q to quit.') + SCREEN.addstr(23, 0, ' You lose! Press Q to quit, or R to restart!') else: now = time.time() elapsed = now - STARTTIME @@ -183,12 +179,11 @@ def gameover(win): SCREEN.addstr(6, 0, '| $$/ \ $$| $$$$$$$| $$| $$ | $$$$$$$/| $$$$$$/| $$ | $$| $$$$$$$ /$$') SCREEN.addstr(7, 0, '|__/ \__/ \_______/|__/|__/ |_______/ \______/ |__/ |__/ \_______/|__/') SCREEN.addstr(10, 0, winstr) - SCREEN.addstr(11,0, 'Press q to quit!') + SCREEN.addstr(11,0, 'Press Q to quit, or R to restart!') while True: key = SCREEN.getch() - if key == ord('q'): - endgame() - #if key == ord('r'): + if key == ord('q'): return False + elif key == ord('r'): return True # os.execl(sys.executable, sys.executable, *sys.argv) def print_playfield(playfield, screen): @@ -257,11 +252,12 @@ def hit(x, y, recursive_call=False): if hint == 0: hit(i,j) elif playfield[y][x] == MINE: - gameover(False) + #gameover(False) + return True def check_score(): - if FIELDS_CLEARED == (width*height)-MINECOUNT: - gameover(True) + return FIELDS_CLEARED == (width*height)-MINECOUNT + def place_flag(x, y): global playfield, FLAGCOUNT @@ -300,7 +296,8 @@ def handle_input(k): if not firstmove: firstmove = True else: - hit(CURSOR_POSITION[0], CURSOR_POSITION[1]) + return hit(CURSOR_POSITION[0], CURSOR_POSITION[1]) + return False def print_score(screen): scorestr = 'Mines: {} Flags: {} Difficulty: {}'.format(MINECOUNT, FLAGCOUNT, difficulty) @@ -322,10 +319,18 @@ def setup_colors(): curses.init_pair(4, curses.COLOR_BLUE, curses.COLOR_BLACK) curses.init_pair(5, curses.COLOR_YELLOW, curses.COLOR_BLACK) curses.init_pair(7, curses.COLOR_WHITE, curses.COLOR_WHITE) + +def reset(): + global firstmove, playfield, FIELD_GENERATED, FIELDS_CLEARED, CURSOR_POSITION + firstmove = False + playfield = [[UNKNOWN for x in range(width)] for y in range(height)] + FIELD_GENERATED = False + FIELDS_CLEARED = 0 + CURSOR_POSITION = [0,0] def main(stdscr): - global SCREEN + global SCREEN, firstmove, FIELD_GENERATED, FIELDS_CLEARED, playfield, CURSOR_POSITION SCREEN = stdscr stdscr.clear() setup_strings(width) @@ -333,17 +338,29 @@ def main(stdscr): #generate mines: #TODO: user input while(True): - print_playfield(playfield, stdscr) - key = stdscr.getch() - handle_input(key) - if (firstmove) and not (FIELD_GENERATED): - setup_playfield(width, height, CURSOR_POSITION[0], CURSOR_POSITION[1]) - handle_input(key) - STARTTIME = time.time() - check_score() - print_score(stdscr) - print_controls(stdscr) - stdscr.refresh() - #stdscr.getkey() + reset() + while(True): #game loop + print_playfield(playfield, stdscr) + key = stdscr.getch() + if handle_input(key): + restart = gameover(False) #user hit a mine + if restart: + stdscr.clear() + break + else: endgame() + if (firstmove) and not (FIELD_GENERATED): + setup_playfield(width, height, CURSOR_POSITION[0], CURSOR_POSITION[1]) + handle_input(key) + STARTTIME = time.time() + if check_score(): + restart = gameover(True) # does user want restart? + if restart: + stdscr.clear() + break + else: endgame() + print_score(stdscr) + print_controls(stdscr) + stdscr.refresh() + #stdscr.getkey() if __name__ == "__main__": wrapper(main)