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@ -1,5 +1,5 @@
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#!/usr/bin/env python2
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import readline, random, io, sys
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import readline, random, io, sys, time, os
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import curses
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stdscr = curses.initscr()
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@ -12,6 +12,8 @@ FLAG = -2
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UNKNOWN = -3
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FLAG_MINE = -4
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STARTTIME = 0
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firstmove = False
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FIELD_GENERATED = False
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@ -20,6 +22,7 @@ FIELDS_CLEARED = 0
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width, height = 9, 9
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MINECOUNT = 10
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FLAGCOUNT = 0
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#put logic for program param here
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playfield = [[UNKNOWN for x in range(width)] for y in range(height)]
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@ -50,9 +53,9 @@ def calculate_hint(col, row):
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return hint
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def setup_playfield(w, h, x, y):
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#do this only once [AFTER THE FIRST GUESS]
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#do this only once [AFTER THE FIRST GUESS] -> Done
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#randomly distribute mines across the field
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global playfield, FIELD_GENERATED
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global playfield, FIELD_GENERATED, STARTTIME
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minesleft = MINECOUNT
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while minesleft > 0:
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for rowindex, row in enumerate(playfield):
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@ -66,6 +69,7 @@ def setup_playfield(w, h, x, y):
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else:
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break
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FIELD_GENERATED = True
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STARTTIME = time.time()
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def gameover(win):
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stdscr.clear()
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@ -93,13 +97,21 @@ def gameover(win):
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stdscr.addstr(20, 0, ' ( |(||(||)|||| )')
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stdscr.addstr(21, 0, ' ( //|/l|||)|\\ \ )')
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stdscr.addstr(22, 0, ' (/ / // /|//||||\\ \ \ \ _)')
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stdscr.addstr(23, 0, ' You lose! Press q to quit.')
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stdscr.addstr(23, 0, ' You lose! Press q to quit.')
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else:
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stdscr.addstr(0, 0, 'You win! Press q to quit.')
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now = time.time()
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elapsed = now - STARTTIME
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mins = elapsed / 60
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secs = elapsed % 60
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winstr = 'You win! It took you {}:{} to bash the field!'.format(int(mins), str(round(secs, 2)).zfill(5))
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stdscr.addstr(0, 0, winstr)
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stdscr.addstr(1,0, 'Press q to quit!')
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while True:
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key = stdscr.getch()
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if key == ord('q'):
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sys.exit(0)
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#if key == ord('r'):
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# os.execl(sys.executable, sys.executable, *sys.argv)
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def print_playfield(playfield):
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currentline = 0
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@ -117,8 +129,10 @@ def print_playfield(playfield):
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else:
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rowstring += ' '
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# did we find a hint?
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if cell >= 0:
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if cell > 0:
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rowstring += str(cell)
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elif cell == 0:
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rowstring += ' '
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elif cell == UNKNOWN or cell == MINE:
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rowstring+= '#'
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elif cell == FLAG_MINE or cell == FLAG:
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@ -167,16 +181,20 @@ def check_score():
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gameover(True)
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def place_flag(x, y):
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global playfield
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global playfield, FLAGCOUNT
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#playfield[y][x] = playfield[y][x]
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if playfield[y][x] == MINE:
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playfield[y][x] = FLAG_MINE
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FLAGCOUNT += 1
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elif playfield[y][x] == UNKNOWN:
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playfield[y][x] = FLAG
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FLAGCOUNT += 1
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elif playfield[y][x] == FLAG_MINE:
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playfield[y][x] = MINE
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FLAGCOUNT -= 1
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elif playfield[y][x] == FLAG:
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playfield[y][x] = UNKNOWN
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FLAGCOUNT -=1
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def handle_input(k):
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global CURSOR_POSITION, firstmove
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@ -200,6 +218,10 @@ def handle_input(k):
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else:
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hit(CURSOR_POSITION[0], CURSOR_POSITION[1])
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def print_score():
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scorestr = 'Mines: {} Flags: {}'.format(MINECOUNT, FLAGCOUNT)
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stdscr.addstr(19 ,0,scorestr)
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def main(stdscr):
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stdscr.clear()
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@ -214,7 +236,9 @@ def main(stdscr):
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if (firstmove) and not (FIELD_GENERATED):
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setup_playfield(width, height, CURSOR_POSITION[0], CURSOR_POSITION[1])
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handle_input(key)
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STARTTIME = time.time()
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check_score()
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print_score()
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stdscr.refresh()
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#stdscr.getkey()
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if __name__ == "__main__":
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