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@ -149,32 +149,34 @@ def print_playfield(playfield, screen):
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currentline +=1
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currentline +=1
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#print headline
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#print headline
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for rowindex, row in enumerate(playfield):
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for rowindex, row in enumerate(playfield):
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rowstring = '|'
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screen.addstr(currentline, 10, '|')
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pos = 11
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for colindex, cell in enumerate(row):
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for colindex, cell in enumerate(row):
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# is the cell selected?
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# is the cell selected?
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selected = False
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selected = False
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if [colindex, rowindex] == CURSOR_POSITION:
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if [colindex, rowindex] == CURSOR_POSITION:
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rowstring += '['
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screen.addstr(currentline, pos, '[')
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selected = True
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selected = True
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else:
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else:
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rowstring += ' '
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screen.addstr(currentline, pos, ' ')
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pos += 1
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# did we find a hint?
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# did we find a hint?
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if cell > 0:
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if cell > 0:
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rowstring += str(cell)
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screen.addstr(currentline, pos, str(cell))
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elif cell == 0:
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elif cell == 0:
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rowstring += ' '
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screen.addstr(currentline, pos, ' ')
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elif cell == UNKNOWN or cell == MINE:
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elif cell == UNKNOWN or cell == MINE:
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rowstring+= '#'
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screen.addstr(currentline, pos, '#') #rowstring+= '#'
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elif cell == FLAG_MINE or cell == FLAG:
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elif cell == FLAG_MINE or cell == FLAG:
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rowstring += 'P'
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screen.addstr(currentline, pos, 'P') #rowstring += 'P'
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#elif cell == MINE:
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#elif cell == MINE:
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# rowstring += 'X'
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# rowstring += 'X'
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pos += 1
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if selected:
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if selected:
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rowstring += ']|'
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screen.addstr(currentline, pos, ']|')
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else:
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else:
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rowstring+=' |'
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screen.addstr(currentline, pos, ' |')
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#print rowstring
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pos += 2
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screen.addstr(currentline, 10, rowstring)
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currentline +=1
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currentline +=1
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if(rowindex < len(row)-1):
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if(rowindex < len(row)-1):
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screen.addstr(currentline, 10, midline)
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screen.addstr(currentline, 10, midline)
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