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@ -1,11 +1,17 @@
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#!/usr/bin/python
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import readline, random
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import readline, random, io, sys
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import curses
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stdscr = curses.initscr()
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curses.noecho()
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curses.cbreak()
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NOTHING = 0
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MINE = -1
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FLAG = -2
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UNKNOWN = -3
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CURSOR_POSITION=[0,0]
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width, height = 9, 9
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minecount = 20
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@ -53,33 +59,87 @@ def setup_playfield(w, h):
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else:
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break
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#now that's done, we'll have to calculate the hint numbers
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for rowindex, row in enumerate(playfield):
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for colindex, cell in enumerate(row):
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playfield[colindex][rowindex] = calculate_hint(colindex, rowindex)
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#for rowindex, row in enumerate(playfield):
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# for colindex, cell in enumerate(row):
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# playfield[colindex][rowindex] = calculate_hint(colindex, rowindex)
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def print_playfield(playfield):
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print headline
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for index, row in enumerate(playfield):
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currentline = 0
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stdscr.addstr(currentline, 0, headline)
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currentline +=1
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#print headline
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for rowindex, row in enumerate(playfield):
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rowstring = '|'
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for cell in row:
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for colindex, cell in enumerate(row):
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# is the cell selected?
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selected = False
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if [colindex, rowindex] == CURSOR_POSITION:
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rowstring += '['
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selected = True
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else:
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rowstring += ' '
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# did we find a hint?
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if cell >= 0:
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rowstring += '[' + str(cell) + ']|'
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elif cell == UNKNOWN:
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rowstring+='[#]|'
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elif cell == MINE:
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rowstring+='[X]|'
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print rowstring
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if(index < len(row)-1):
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print midline
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print tailline
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rowstring += str(cell)
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elif cell == UNKNOWN or cell == MINE:
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rowstring+='#'
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if selected:
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rowstring += ']|'
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else:
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rowstring+=' |'
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#print rowstring
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stdscr.addstr(currentline, 0, rowstring)
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currentline +=1
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if(rowindex < len(row)-1):
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stdscr.addstr(currentline, 0, midline)
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currentline +=1
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#print midline
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stdscr.addstr(currentline, 0, tailline)
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currentline +=1
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#print tailline
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def hit(x, y):
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global playfield
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if playfield[y][x] == UNKNOWN:
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hint = calculate_hint(x, y)
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playfield[y][x] = hint
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def handle_input(k):
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global CURSOR_POSITION
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if k == curses.KEY_LEFT:
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if CURSOR_POSITION[0] > 0:
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CURSOR_POSITION[0] -=1
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elif k == curses.KEY_RIGHT:
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if CURSOR_POSITION[0] < width-1:
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CURSOR_POSITION[0] +=1
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elif k == curses.KEY_UP:
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if CURSOR_POSITION[1] > 0:
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CURSOR_POSITION[1] -=1
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elif k == curses.KEY_DOWN:
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if CURSOR_POSITION[1] < height-1:
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CURSOR_POSITION[1] +=1
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elif k == ord(' '):
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hit(CURSOR_POSITION[0], CURSOR_POSITION[1])
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def main():
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def main(stdscr):
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stdscr.clear()
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setup_strings(width)
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#print_playfield(playfield)
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#TODO: user input
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#generate mines:
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setup_playfield(width, height)
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print_playfield(playfield)
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#print_playfield(playfield)
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#TODO: user input
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while(True):
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print_playfield(playfield)
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key = stdscr.getch()
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handle_input(key)
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stdscr.refresh()
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#stdscr.getkey()
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if __name__ == "__main__":
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main()
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curses.wrapper(main)
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#finally:
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curses.nocbreak()
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stdscr.keypad(False)
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curses.echo()
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curses.endwin()
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