reset flagcount upon restart
This commit is contained in:
parent
132b65d423
commit
8e10466781
7
minebash
7
minebash
@ -275,8 +275,8 @@ def hit(x, y):
|
||||
if i >= 0 and i < width:
|
||||
if j >= 0 and j< height:
|
||||
if playfield[j][i] == UNKNOWN:
|
||||
#player has not opened this field yet
|
||||
hit(i,j)
|
||||
#player has not opened this field yet
|
||||
hit(i,j)
|
||||
elif playfield[y][x] == MINE:
|
||||
return True
|
||||
|
||||
@ -361,10 +361,11 @@ def setup_colors():
|
||||
clInverted = curses.color_pair(7)
|
||||
|
||||
def reset():
|
||||
global firstmove, playfield, FIELD_GENERATED, FIELDS_CLEARED, CURSOR_POSITION
|
||||
global firstmove, playfield, FIELD_GENERATED, FIELDS_CLEARED, CURSOR_POSITION, FLAGCOUNT
|
||||
firstmove = False
|
||||
playfield = [[UNKNOWN for x in range(width)] for y in range(height)]
|
||||
FIELD_GENERATED = False
|
||||
FLAGCOUNT = 0
|
||||
FIELDS_CLEARED = 0
|
||||
CURSOR_POSITION = [0,0]
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user