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@ -12,6 +12,9 @@ FLAG = -2
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UNKNOWN = -3
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FLAG_MINE = -4
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score_x, score_y = 0, 0
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OFFSET = 11
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STARTTIME = 0
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SCREEN = 0
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@ -78,6 +81,7 @@ def setup_playfield(w, h, x, y):
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#do this only once [AFTER THE FIRST GUESS] -> Done
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#randomly distribute mines across the field
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global playfield, FIELD_GENERATED, STARTTIME
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minesleft = MINECOUNT
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while minesleft > 0:
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randx = random.randint(0, width-1)
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@ -139,13 +143,14 @@ def gameover(win):
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# os.execl(sys.executable, sys.executable, *sys.argv)
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def print_playfield(playfield, screen):
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global score_x, score_y
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currentline = 0
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screen.addstr(currentline, 10, headline, curses.color_pair(1))
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currentline +=1
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#print headline
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for rowindex, row in enumerate(playfield):
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screen.addstr(currentline, 10, '|')
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pos = 11
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pos = OFFSET
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for colindex, cell in enumerate(row):
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# is the cell selected?
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selected = False
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@ -181,6 +186,8 @@ def print_playfield(playfield, screen):
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currentline +=1
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screen.addstr(currentline, 10, tailline)
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currentline +=1
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score_y = currentline
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score_x = int(pos/2)
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#print tailline
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def hit(x, y, recursive_call=False):
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@ -238,7 +245,8 @@ def handle_input(k):
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if CURSOR_POSITION[1] < height-1:
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CURSOR_POSITION[1] +=1
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elif k == ord('f'):
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place_flag(CURSOR_POSITION[0], CURSOR_POSITION[1])
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if FIELD_GENERATED:
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place_flag(CURSOR_POSITION[0], CURSOR_POSITION[1])
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elif k == ord(' '):
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if not firstmove:
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firstmove = True
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@ -247,7 +255,8 @@ def handle_input(k):
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def print_score(screen):
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scorestr = 'Mines: {} Flags: {}'.format(MINECOUNT, FLAGCOUNT)
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screen.addstr(19 ,20, scorestr)
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xpos = int((score_x) - (len(scorestr)/2)) + int(OFFSET/2)
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screen.addstr(score_y, xpos, scorestr)
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def setup_colors():
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curses.start_color()
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