|
|
|
@ -19,6 +19,20 @@
|
|
|
|
|
#define BPM_BOUNDARY_HIGH 300.0d
|
|
|
|
|
#define BEEP_DELAY_MS 50
|
|
|
|
|
|
|
|
|
|
#define wave_bitmap_left_width 4
|
|
|
|
|
#define wave_bitmap_left_height 14
|
|
|
|
|
static uint8_t wave_bitmap_left_bits[] = {
|
|
|
|
|
0x08, 0x0C, 0x06, 0x06, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x06, 0x06,
|
|
|
|
|
0x0C, 0x08
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
#define wave_bitmap_right_width 4
|
|
|
|
|
#define wave_bitmap_right_height 14
|
|
|
|
|
static uint8_t wave_bitmap_right_bits[] = {
|
|
|
|
|
0x01, 0x03, 0x06, 0x06, 0x0C, 0x0C, 0x0C, 0x0C, 0x0C, 0x0C, 0x06, 0x06,
|
|
|
|
|
0x03, 0x01
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
typedef enum {
|
|
|
|
|
EventTypeTick,
|
|
|
|
|
EventTypeKey,
|
|
|
|
@ -70,6 +84,18 @@ static void render_callback(Canvas* const canvas, void* ctx) {
|
|
|
|
|
canvas_draw_str_aligned(canvas, 64, 24, AlignCenter, AlignCenter, string_get_cstr(tempStr));
|
|
|
|
|
string_reset(tempStr);
|
|
|
|
|
|
|
|
|
|
// draw volume indicator
|
|
|
|
|
// always draw first waves
|
|
|
|
|
canvas_draw_xbm(canvas, 20, 17, wave_bitmap_left_width, wave_bitmap_left_height, wave_bitmap_left_bits);
|
|
|
|
|
canvas_draw_xbm(canvas, canvas_width(canvas)-20-wave_bitmap_right_width, 17, wave_bitmap_right_width, wave_bitmap_right_height, wave_bitmap_right_bits);
|
|
|
|
|
if (metronome_state->output_mode < Silent) {
|
|
|
|
|
canvas_draw_xbm(canvas, 16, 17, wave_bitmap_left_width, wave_bitmap_left_height, wave_bitmap_left_bits);
|
|
|
|
|
canvas_draw_xbm(canvas, canvas_width(canvas)-16-wave_bitmap_right_width, 17, wave_bitmap_right_width, wave_bitmap_right_height, wave_bitmap_right_bits);
|
|
|
|
|
}
|
|
|
|
|
if (metronome_state->output_mode < Vibro) {
|
|
|
|
|
canvas_draw_xbm(canvas, 12, 17, wave_bitmap_left_width, wave_bitmap_left_height, wave_bitmap_left_bits);
|
|
|
|
|
canvas_draw_xbm(canvas, canvas_width(canvas)-12-wave_bitmap_right_width, 17, wave_bitmap_right_width, wave_bitmap_right_height, wave_bitmap_right_bits);
|
|
|
|
|
}
|
|
|
|
|
// draw button prompts
|
|
|
|
|
canvas_set_font(canvas, FontSecondary);
|
|
|
|
|
elements_button_left(canvas, "Slow");
|
|
|
|
|