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@ -43,7 +43,7 @@ typedef enum {
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} TileType;
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typedef enum {
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FieldEmpty, // <-- same goes for this
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FieldEmpty,
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FieldMine
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} Field;
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@ -99,6 +99,8 @@ static void render_callback(Canvas* const canvas, void* ctx) {
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furi_string_printf(timeStr, "%01d:%02d", minutes, seconds);
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canvas_draw_str_aligned(canvas, 128, 0, AlignRight, AlignTop, furi_string_get_cstr(timeStr));
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uint8_t tile_to_draw;
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for (int y = 0; y < PLAYFIELD_HEIGHT; y++) {
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for (int x = 0; x < PLAYFIELD_WIDTH; x++) {
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if ( x == minesweeper_state->cursor_x && y == minesweeper_state->cursor_y) {
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@ -106,114 +108,49 @@ static void render_callback(Canvas* const canvas, void* ctx) {
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}
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switch (minesweeper_state->playfield[x][y]) {
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case TileType0:
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canvas_draw_xbm(
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canvas,
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x*TILE_HEIGHT, // x
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8 + (y * TILE_WIDTH), // y
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TILE_WIDTH,
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TILE_HEIGHT,
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tile_0_bits);
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tile_to_draw = tile_0_bits;
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break;
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case TileType1:
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canvas_draw_xbm(
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canvas,
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x*TILE_HEIGHT, // x
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8 + (y * TILE_WIDTH), // y
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TILE_WIDTH,
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TILE_HEIGHT,
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tile_1_bits);
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tile_to_draw = tile_1_bits;
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break;
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case TileType2:
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canvas_draw_xbm(
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canvas,
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x*TILE_HEIGHT, // x
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8 + (y * TILE_WIDTH), // y
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TILE_WIDTH,
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TILE_HEIGHT,
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tile_2_bits);
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tile_to_draw = tile_2_bits;
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break;
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case TileType3:
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canvas_draw_xbm(
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canvas,
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x*TILE_HEIGHT, // x
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8 + (y * TILE_WIDTH), // y
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TILE_WIDTH,
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TILE_HEIGHT,
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tile_3_bits);
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tile_to_draw = tile_3_bits;
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break;
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case TileType4:
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canvas_draw_xbm(
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canvas,
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x*TILE_HEIGHT, // x
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8 + (y * TILE_WIDTH), // y
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TILE_WIDTH,
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TILE_HEIGHT,
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tile_4_bits);
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tile_to_draw = tile_4_bits;
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break;
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case TileType5:
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canvas_draw_xbm(
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canvas,
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x*TILE_HEIGHT, // x
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8 + (y * TILE_WIDTH), // y
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TILE_WIDTH,
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TILE_HEIGHT,
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tile_5_bits);
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tile_to_draw = tile_5_bits;
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break;
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case TileType6:
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canvas_draw_xbm(
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canvas,
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x*TILE_HEIGHT, // x
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8 + (y * TILE_WIDTH), // y
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TILE_WIDTH,
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TILE_HEIGHT,
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tile_6_bits);
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tile_to_draw = tile_6_bits;
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break;
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case TileType7:
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canvas_draw_xbm(
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canvas,
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x*TILE_HEIGHT, // x
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8 + (y * TILE_WIDTH), // y
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TILE_WIDTH,
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TILE_HEIGHT,
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tile_7_bits);
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tile_to_draw = tile_7_bits;
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break;
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case TileType8:
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canvas_draw_xbm(
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canvas,
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x*TILE_HEIGHT, // x
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8 + (y * TILE_WIDTH), // y
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TILE_WIDTH,
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TILE_HEIGHT,
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tile_8_bits);
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tile_to_draw = tile_8_bits;
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break;
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case TileTypeFlag:
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canvas_draw_xbm(
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canvas,
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x*TILE_HEIGHT, // x
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8 + (y * TILE_WIDTH), // y
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TILE_WIDTH,
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TILE_HEIGHT,
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tile_flag_bits);
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tile_to_draw = tile_flag_bits;
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break;
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case TileTypeUncleared:
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canvas_draw_xbm(
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canvas,
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x*TILE_HEIGHT, // x
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8 + (y * TILE_WIDTH), // y
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TILE_WIDTH,
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TILE_HEIGHT,
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tile_uncleared_bits);
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tile_to_draw = tile_uncleared_bits;
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break;
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case TileTypeMine:
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tile_to_draw = tile_mine_bits;
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break;
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}
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canvas_draw_xbm(
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canvas,
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x*TILE_HEIGHT, // x
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8 + (y * TILE_WIDTH), // y
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TILE_WIDTH,
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TILE_HEIGHT,
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tile_mine_bits);
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break;
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}
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tile_to_draw);
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if ( x == minesweeper_state->cursor_x && y == minesweeper_state->cursor_y) {
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canvas_invert_color(canvas);
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}
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