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@ -17,6 +17,8 @@ AMPLITUDE = 25
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MONOCHROME = True
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MONOCHROME = True
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# background black? White otherwise:
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# background black? White otherwise:
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DARK_BG = True
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DARK_BG = True
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# precision of the calculation
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PRECISION = 10000
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def main():
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def main():
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@ -26,7 +28,9 @@ def main():
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ctx.scale(WIDTH, HEIGHT) # Normalizing the canvas
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ctx.scale(WIDTH, HEIGHT) # Normalizing the canvas
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wave_height = 1/WAVES
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wave_height = 1/WAVES
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lastpoints = [(x/1000, 0) for x in range(1000)]
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step_size = 1/PRECISION
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lastpoints = [(x/PRECISION, 0) for x in range(PRECISION+1)]
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if DARK_BG:
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if DARK_BG:
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# make bg black
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# make bg black
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ctx.rectangle(0, 0, 1, 1)
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ctx.rectangle(0, 0, 1, 1)
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@ -45,7 +49,8 @@ def main():
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while x < 1:
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while x < 1:
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y = math.sin(x*AMPLITUDE + (num * WAVE_OFFSET) ) * 0.1
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y = math.sin(x*AMPLITUDE + (num * WAVE_OFFSET) ) * 0.1
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points.append((x, ( (y/4) + ((0.5+num)*wave_height))))
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points.append((x, ( (y/4) + ((0.5+num)*wave_height))))
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x += 0.001
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x += step_size
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print(f'Draw {len(points)} points for curve {num}')
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if not MONOCHROME:
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if not MONOCHROME:
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ctx.set_source_rgb(r, g, b)
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ctx.set_source_rgb(r, g, b)
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else:
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else:
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@ -54,9 +59,10 @@ def main():
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ctx.move_to(*points[0])
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ctx.move_to(*points[0])
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for p in points[1:]:
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for p in points[1:]:
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ctx.line_to(*p)
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ctx.line_to(*p)
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ctx.set_line_width(0.002)
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ctx.set_line_width(step_size) #0.002)
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ctx.stroke()
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ctx.stroke()
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# fill area above
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# fill area above
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ctx.set_line_width(step_size)
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for pos in range(len(points)):
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for pos in range(len(points)):
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ctx.move_to(*points[pos])
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ctx.move_to(*points[pos])
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ctx.line_to(*lastpoints[pos])
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ctx.line_to(*lastpoints[pos])
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