😌 don't draw trails on first drop

This commit is contained in:
Felix Pankratz 2024-12-07 20:40:06 +01:00
parent cd601b4bfd
commit bcebde545d

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@ -42,6 +42,7 @@ int line_speed[PANEL_WIDTH]; // how fast each line moves
unsigned long line_last_moved[PANEL_WIDTH]; unsigned long line_last_moved[PANEL_WIDTH];
typedef struct { typedef struct {
bool reached_bottom = false;
int y; int y;
int length; int length;
int speed; int speed;
@ -59,12 +60,7 @@ void setup(){
raindrops[i].length = random(20, 28); raindrops[i].length = random(20, 28);
raindrops[i].speed = random(25, 100); raindrops[i].speed = random(25, 100);
raindrops[i].last_moved = millis(); raindrops[i].last_moved = millis();
//raindrops[i] = rd; //raindrops[i].reached_bottom = false;
//line_pos[i] = 0 - random(24);
//line_length[i] = random(20, 28);
//line_speed[i] = random(25, 100);
//line_last_moved[i] = millis();
} }
// redefine pins if required // redefine pins if required
HUB75_I2S_CFG::i2s_pins _pins={R1, G1, BL1, R2, G2, BL2, CH_A, CH_B, CH_C, CH_D, CH_E, LAT, OE, CLK}; HUB75_I2S_CFG::i2s_pins _pins={R1, G1, BL1, R2, G2, BL2, CH_A, CH_B, CH_C, CH_D, CH_E, LAT, OE, CLK};
@ -100,6 +96,7 @@ void loop() {
} }
if (raindrops[x].y > PANEL_HEIGHT) { if (raindrops[x].y > PANEL_HEIGHT) {
raindrops[x].y = 0; raindrops[x].y = 0;
raindrops[x].reached_bottom = true;
} }
if (raindrops[x].y >= 0) { if (raindrops[x].y >= 0) {
//draw our pixel //draw our pixel
@ -114,7 +111,7 @@ void loop() {
} else { } else {
matrix->drawPixel(x, trail_y, matrix->color565(0, (255 / raindrops[x].length) * (raindrops[x].length - trail_offset), 0)); matrix->drawPixel(x, trail_y, matrix->color565(0, (255 / raindrops[x].length) * (raindrops[x].length - trail_offset), 0));
} }
} else { } else if (raindrops[x].reached_bottom) {
int pixel_num = ((PANEL_HEIGHT + trail_y) * PANEL_WIDTH) + x; int pixel_num = ((PANEL_HEIGHT + trail_y) * PANEL_WIDTH) + x;
if (line_pos[x] >= 0) { if (line_pos[x] >= 0) {
if (overlay[ pixel_num / 8 ] & (1 << (7 - (pixel_num % 8)) )) { if (overlay[ pixel_num / 8 ] & (1 << (7 - (pixel_num % 8)) )) {