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7aa210dd63
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Update README
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2024-12-17 22:51:15 +01:00 |
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f44fd7ce81
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👨 make the CYBER move
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2024-12-17 22:48:31 +01:00 |
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ecab7bc90b
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👾 CYBER
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2024-12-17 18:21:58 +01:00 |
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35b1037224
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🎨 3 levels :3
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2024-12-17 15:52:20 +01:00 |
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5fa2940592
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🔤 add overlay - it's a nametag after all
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2024-12-17 15:12:09 +01:00 |
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f00a164f74
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◀ Make the rainbow move
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2024-12-17 14:56:57 +01:00 |
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da0dd90562
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👈 visibility modes for supercomputer
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2024-12-17 12:59:54 +01:00 |
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224f2beb23
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🌈 rainbow supercomputaa
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2024-12-17 12:29:01 +01:00 |
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7b5701f2e9
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refactor
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2024-12-15 15:58:13 +01:00 |
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b87cedf88a
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📋 update README
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2024-12-15 15:14:45 +01:00 |
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11f2fa3a9e
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Merge pull request 'organism' (#3) from organism into master
Reviewed-on: #3
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2024-12-15 15:00:49 +01:00 |
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de5c0a5e1c
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😌 make sure to use constants...
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2024-12-15 14:53:30 +01:00 |
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a0bca54bb1
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🧹 cleanup, minor param changes
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2024-12-15 14:49:48 +01:00 |
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8cc53c8bb2
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👽 organism refactor
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2024-12-15 14:22:16 +01:00 |
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95fb000f95
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refactor constants to own file
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2024-12-14 13:19:42 +01:00 |
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e71df69612
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🧹 add cleanup routine
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2024-12-14 13:17:12 +01:00 |
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b9bd58f34b
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playing around, agents are now stored in a vector
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2024-12-13 21:59:56 +01:00 |
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494d0d1283
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increase sensor distance
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2024-12-13 19:50:48 +01:00 |
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f0836c66f0
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🌠 create a vector so we can spawn new drops dynamically :3
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2024-12-13 19:22:44 +01:00 |
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8d51a0a036
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fix up some things, it flickers sometimes now??
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2024-12-13 18:26:57 +01:00 |
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Felix Pankratz
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7b152d4025
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😒 fix default color
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2024-12-11 14:42:15 +01:00 |
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Felix Pankratz
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971b1cd042
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🤓 remove duplicated trail drawing logic
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2024-12-11 14:16:46 +01:00 |
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Felix Pankratz
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638f74b6c3
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refactor colors
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2024-12-11 10:21:43 +01:00 |
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b5a5c9b146
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add random params
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2024-12-10 21:09:00 +01:00 |
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d5879e10b3
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add overlay
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2024-12-10 20:05:32 +01:00 |
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79586fbc66
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ignore the blurring for now...
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2024-12-10 19:17:51 +01:00 |
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bdde96e5ed
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sorta working box blur
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2024-12-10 16:17:24 +01:00 |
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487f5880d7
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🍃 lots of fixes and clean up
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2024-12-10 10:49:03 +01:00 |
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7ef3ba9acb
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🍄 growing thing
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2024-12-08 18:11:22 +01:00 |
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4f5cc216dd
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color
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2024-12-08 15:40:14 +01:00 |
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f002d724ed
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update README
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2024-12-08 15:18:16 +01:00 |
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8e94cf28d5
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Merge pull request 'struct-rain' (#2) from struct-rain into master
Reviewed-on: #2
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2024-12-08 15:16:39 +01:00 |
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64346ba9b6
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🧹 refactor things into their own files
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2024-12-08 15:11:55 +01:00 |
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3023ef488e
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💔 add missing font
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2024-12-08 11:53:39 +01:00 |
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7463cb31f0
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♾ perfect loop
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2024-12-08 00:51:28 +01:00 |
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4290e2dea9
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🔥 congress style
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2024-12-07 23:09:51 +01:00 |
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d861c43a0e
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⁉ three level visibility setting
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2024-12-07 21:29:57 +01:00 |
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722be35737
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❓add stealth mode
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2024-12-07 20:53:35 +01:00 |
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bcebde545d
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😌 don't draw trails on first drop
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2024-12-07 20:40:06 +01:00 |
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4a7a3fd008
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lookin okay
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2024-12-07 19:54:30 +01:00 |
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91c1bc50f3
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basic blob
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2024-12-07 19:24:18 +01:00 |
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50de931e8a
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😛 quadratic bezier curve
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2024-12-07 16:09:15 +01:00 |
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cd601b4bfd
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handle raindrops as structs
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2024-11-17 18:45:21 +01:00 |
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4d22364a89
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update bitmap
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2024-11-17 18:04:56 +01:00 |
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c52f004690
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😎 different speeds for each line, use double buffer to avoid flickering
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2024-11-17 16:52:34 +01:00 |
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88971bd6ab
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add my name 😎
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2024-11-16 23:55:46 +01:00 |
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4c39671850
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matrix rain
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2024-11-16 21:15:04 +01:00 |
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7ee5f339a2
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Merge pull request 'gifplayer' (#1) from gifplayer into master
Reviewed-on: #1
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2024-11-16 19:46:35 +01:00 |
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bd90f7f490
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cleanup
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2024-11-16 19:45:30 +01:00 |
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7d5bc51c21
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gifplayer
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2024-11-16 19:44:29 +01:00 |
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